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    Searched refs:GrGLfloat (Results 1 - 25 of 35) sorted by null

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  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLProgramDataManager.h 80 void set1f(UniformHandle, GrGLfloat v0) const;
81 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
82 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const;
83 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
84 void set3f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat) const;
85 void set3fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
86 void set4f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat, GrGLfloat) const
    [all...]
GrGLNoOpInterface.h 109 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*);
113 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
190 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
196 const GrGLfloat* v);
203 GrGLfloat v0,
204 GrGLfloat v1);
210 const GrGLfloat* v);
217 GrGLfloat v0,
218 GrGLfloat v1,
219 GrGLfloat v2)
    [all...]
GrGLProgramDataManager.cpp 79 void GrGLProgramDataManager::set1f(UniformHandle u, GrGLfloat v0) const {
94 const GrGLfloat v[]) const {
111 void GrGLProgramDataManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
126 const GrGLfloat v[]) const {
140 void GrGLProgramDataManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
155 const GrGLfloat v[]) const {
170 GrGLfloat v0
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GrGLPathRendering.h 81 void enablePathTexGen(int unitIdx, PathTexGenComponents, const GrGLfloat* coefficients);
122 GrGLenum transformType, const GrGLfloat *transformValues);
127 GrGLenum transformType, const GrGLfloat *transformValues);
137 GrGLfloat fCoefficients[3 * 3];
GrGLNoOpInterface.cpp 172 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) {
178 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*) {
274 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) {
282 const GrGLfloat* v) {
290 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {
298 const GrGLfloat* v) {
307 GrGLfloat v0,
308 GrGLfloat v1,
309 GrGLfloat v2)
    [all...]
GrGLProgram.h 107 template<int Size> void getGLMatrix(GrGLfloat* destMatrix) {
114 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) {
136 void getRTAdjustmentVec(GrGLfloat* destVec) {
GrGLProgram.cpp 110 static_cast<GrGLfloat>(dstCopy->offset().fX),
111 static_cast<GrGLfloat>(dstCopy->offset().fY));
154 GrGLfloat c[4];
164 GrGLfloat c[4];
192 GrGLfloat c[4];
202 GrGLfloat c[4];
244 GrGLfloat viewMatrix[3 * 3];
248 GrGLfloat rtAdjustmentVec[4];
GrGLPathRendering.cpp 300 const GrGLfloat* coefficients) {
308 3 * components * sizeof(GrGLfloat))) {
318 3 * components * sizeof(GrGLfloat));
323 GrGLfloat coefficients[3 * 3];
373 GrGLfloat coefficients[3 * 3];
411 GrGLfloat glMatrix[4 * 4];
507 GrGLenum transformType, const GrGLfloat *transformValues) {
522 GrGLenum transformType, const GrGLfloat *transformValues) {
GrGLUtil.h 114 template<int MatrixSize> void GrGLGetMatrix(GrGLfloat* dest, const SkMatrix& src);
GrGLUtil.cpp 225 template<> void GrGLGetMatrix<3>(GrGLfloat* dest, const SkMatrix& src) {
242 template<> void GrGLGetMatrix<4>(GrGLfloat* dest, const SkMatrix& src) {
  /external/skia/src/gpu/gl/
GrGLUniformManager.h 57 void set1f(UniformHandle, GrGLfloat v0) const;
58 void set1fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
59 void set2f(UniformHandle, GrGLfloat, GrGLfloat) const;
60 void set2fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
61 void set3f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat) const;
62 void set3fv(UniformHandle, int arrayCount, const GrGLfloat v[]) const;
63 void set4f(UniformHandle, GrGLfloat, GrGLfloat, GrGLfloat, GrGLfloat) const
    [all...]
GrGLNoOpInterface.h 109 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*);
113 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width);
190 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0);
196 const GrGLfloat* v);
203 GrGLfloat v0,
204 GrGLfloat v1);
210 const GrGLfloat* v);
217 GrGLfloat v0,
218 GrGLfloat v1,
219 GrGLfloat v2)
    [all...]
GrGLUniformManager.cpp 50 void GrGLUniformManager::set1f(UniformHandle u, GrGLfloat v0) const {
65 const GrGLfloat v[]) const {
82 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
97 const GrGLfloat v[]) const {
111 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const {
126 const GrGLfloat v[]) const {
141 GrGLfloat v0
    [all...]
GrGLNoOpInterface.cpp 172 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLLineWidth(GrGLfloat width) {
178 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLMatrixLoadf(GrGLenum, const GrGLfloat*) {
274 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform1f(GrGLint location, GrGLfloat v0) {
282 const GrGLfloat* v) {
290 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLUniform2f(GrGLint location, GrGLfloat v0, GrGLfloat v1) {
298 const GrGLfloat* v) {
307 GrGLfloat v0,
308 GrGLfloat v1,
309 GrGLfloat v2)
    [all...]
GrGLProgram.h 110 template<int Size> void getGLMatrix(GrGLfloat* destMatrix) {
117 template<int Size> void getRTAdjustedGLMatrix(GrGLfloat* destMatrix) {
139 void getRTAdjustmentVec(GrGLfloat* destVec) {
GrGLProgram.cpp 123 static_cast<GrGLfloat>(dstCopy->offset().fX),
124 static_cast<GrGLfloat>(dstCopy->offset().fY));
164 GrGLfloat c[4];
174 GrGLfloat c[4];
203 GrGLfloat c[4];
213 GrGLfloat c[4];
257 GrGLfloat viewMatrix[3 * 3];
261 GrGLfloat rtAdjustmentVec[4];
GrGLProgramEffects.cpp 96 GrGLfloat* tx,
97 GrGLfloat* ty) {
430 GrGLfloat tx, ty;
543 GrGLfloat identity[] = {1, 0, 0,
551 GrGLfloat tx, ty;
553 GrGLfloat translate[] = {1, 0, tx,
GrGLUtil.h 112 template<int MatrixSize> void GrGLGetMatrix(GrGLfloat* dest, const SkMatrix& src);
  /external/skia/include/gpu/gl/
GrGLFunctions.h 45 typedef float GrGLfloat;
152 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width);
187 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0);
189 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
191 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1);
193 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
195 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2)
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  /external/chromium_org/third_party/skia/include/gpu/gl/
GrGLFunctions.h 45 typedef float GrGLfloat;
153 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLLineWidthProc)(GrGLfloat width);
188 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0);
190 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
192 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1);
194 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
196 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2)
    [all...]
  /external/chromium_org/third_party/skia/src/gpu/effects/
GrYUVtoRGBEffect.cpp 44 static const GrGLfloat kJPEGConversionMatrix[16];
45 static const GrGLfloat kRec601ConversionMatrix[16];
129 const GrGLfloat YUVtoRGBEffect::GLProcessor::kJPEGConversionMatrix[16] = {
134 const GrGLfloat YUVtoRGBEffect::GLProcessor::kRec601ConversionMatrix[16] = {
GrTextureDomain.cpp 144 GrGLfloat values[4] = {
158 if (0 != memcmp(values, fPrevDomain, 4 * sizeof(GrGLfloat))) {
160 memcpy(fPrevDomain, values, 4 * sizeof(GrGLfloat));
GrTextureDomain.h 129 GrGLfloat fPrevDomain[4];
  /external/skia/src/gpu/effects/
GrTextureDomain.cpp 119 GrGLfloat values[4] = {
133 if (0 != memcmp(values, fPrevDomain, 4 * sizeof(GrGLfloat))) {
135 memcpy(fPrevDomain, values, 4 * sizeof(GrGLfloat));
GrTextureDomain.h 120 GrGLfloat fPrevDomain[4];

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