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    Searched refs:GrGLvoid (Results 1 - 20 of 20) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/
GrGLNoOpInterface.h 16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
21 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
28 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
31 const GrGLvoid* data);
33 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
40 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
47 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
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GrGLNoOpInterface.cpp 51 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
57 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
62 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
66 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
69 const GrGLvoid* data) {
72 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
75 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
81 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
84 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
90 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
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GrGLCreateNullInterface.cpp 146 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
147 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
148 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
149 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
150 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
151 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
153 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
161 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
163 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
165 const GrGLvoid* data
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GrGLPathRendering.h 96 GrGLvoid deletePaths(GrGLuint path, GrGLsizei range);
120 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
125 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGLVertexArray.h 75 GrGLvoid* offset);
123 GrGLvoid* fOffset;
GrGLVertexArray.cpp 21 GrGLvoid* offset) {
GrGLPathRendering.cpp 505 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
520 GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths,
GrGpuGL_program.cpp 366 reinterpret_cast<GrGLvoid*>(
GrGpuGL.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLNoOpInterface.h 16 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
21 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
25 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
28 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
31 const GrGLvoid* data);
33 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask);
35 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
40 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s);
42 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
47 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
    [all...]
GrGLNoOpInterface.cpp 51 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendColor(GrGLclampf red,
57 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBindFragDataLocation(GrGLuint program,
62 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBlendFunc(GrGLenum sfactor,
66 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLBufferSubData(GrGLenum target,
69 const GrGLvoid* data) {
72 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClear(GrGLbitfield mask) {
75 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearColor(GrGLclampf red,
81 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLClearStencil(GrGLint s) {
84 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLColorMask(GrGLboolean red,
90 GrGLvoid GR_GL_FUNCTION_TYPE noOpGLCompileShader(GrGLuint shader)
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GrGLCreateNullInterface.cpp 97 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {}
98 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shader) {}
99 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {}
100 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint index, const char* name) {}
101 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture) {}
102 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {}
104 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) {
112 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {}
114 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBufferData(GrGLenum target,
116 const GrGLvoid* data
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GrGLVertexArray.h 75 GrGLvoid* offset);
123 GrGLvoid* fOffset;
GrGLVertexArray.cpp 21 GrGLvoid* offset) {
GrGpuGL_program.cpp 365 reinterpret_cast<GrGLvoid*>(
GrGpuGL.cpp     [all...]
  /external/skia/include/gpu/gl/
GrGLFunctions.h 49 typedef void GrGLvoid;
66 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
67 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
68 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
69 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
70 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
71 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
72 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
73 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
74 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLc (…)
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  /external/chromium_org/third_party/skia/include/gpu/gl/
GrGLFunctions.h 49 typedef void GrGLvoid;
66 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLActiveTextureProc)(GrGLenum texture);
67 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
68 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
69 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
70 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
71 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
72 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
73 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
74 typedef GrGLvoid (GR_GL_FUNCTION_TYPE* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLc (…)
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  /external/chromium_org/third_party/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 26 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
51 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
76 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
78 const GrGLvoid* data,
108 GrGLvoid GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname,
129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
135 GrGLvoid* pixels)
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  /external/skia/src/gpu/gl/debug/
GrGLCreateDebugInterface.cpp 26 GrGLvoid GR_GL_FUNCTION_TYPE debugGLActiveTexture(GrGLenum texture) {
36 GrGLvoid GR_GL_FUNCTION_TYPE debugGLAttachShader(GrGLuint programID,
51 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBeginQuery(GrGLenum target, GrGLuint id) {
54 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindAttribLocation(GrGLuint program,
60 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBindTexture(GrGLenum target,
76 GrGLvoid GR_GL_FUNCTION_TYPE debugGLBufferData(GrGLenum target,
78 const GrGLvoid* data,
108 GrGLvoid GR_GL_FUNCTION_TYPE debugGLPixelStorei(GrGLenum pname,
129 GrGLvoid GR_GL_FUNCTION_TYPE debugGLReadPixels(GrGLint x,
135 GrGLvoid* pixels)
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