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Searched
refs:HALF_FLOAT
(Results
1 - 8
of
8
) sorted by null
/external/deqp/framework/opengl/
gluTextureUtil.cpp
110
case TextureFormat::
HALF_FLOAT
: type = GL_HALF_FLOAT; break;
153
case FMT_CASE(RGBA,
HALF_FLOAT
): return GL_RGBA16F;
171
case FMT_CASE(RGB,
HALF_FLOAT
): return GL_RGB16F;
186
case FMT_CASE(RG,
HALF_FLOAT
): return GL_RG16F;
199
case FMT_CASE(R,
HALF_FLOAT
): return GL_R16F;
294
case GL_HALF_FLOAT: return TextureFormat::
HALF_FLOAT
;
366
case GL_RGBA16F: return TextureFormat(TextureFormat::RGBA, TextureFormat::
HALF_FLOAT
);
384
case GL_RGB16F: return TextureFormat(TextureFormat::RGB, TextureFormat::
HALF_FLOAT
);
399
case GL_RG16F: return TextureFormat(TextureFormat::RG, TextureFormat::
HALF_FLOAT
);
412
case GL_R16F: return TextureFormat(TextureFormat::R, TextureFormat::
HALF_FLOAT
);
[
all
...]
/external/deqp/framework/common/
tcuTextureUtil.cpp
97
case TextureFormat::
HALF_FLOAT
: return TEXTURECHANNELCLASS_FLOATING_POINT;
225
case TextureFormat::
HALF_FLOAT
: cMin = -1e3f; cMax = 1e3f; break;
317
case TextureFormat::
HALF_FLOAT
: return IVec4(16);
386
case TextureFormat::
HALF_FLOAT
: return IVec4(10);
[
all
...]
tcuTexture.cpp
227
case TextureFormat::
HALF_FLOAT
: return 2;
277
case TextureFormat::
HALF_FLOAT
: return deFloat16To32(*(const deFloat16*)value);
301
case TextureFormat::
HALF_FLOAT
: return (int)deFloat16To32(*(const deFloat16*)value);
325
case TextureFormat::
HALF_FLOAT
: *((deFloat16*)dst) = deFloat32To16 (src); break;
360
case TextureFormat::
HALF_FLOAT
: *((deFloat16*)dst) = deFloat32To16((float)src); break;
514
case
HALF_FLOAT
: channelSize = 2; break;
[
all
...]
tcuTexture.hpp
90
HALF_FLOAT
,
[
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...]
tcuCompressedTexture.cpp
290
return TextureFormat(TextureFormat::RGBA, TextureFormat::
HALF_FLOAT
);
[
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...]
/external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp
181
format.type == TextureFormat::
HALF_FLOAT
||
212
case TextureFormat::
HALF_FLOAT
: typePart = "16f"; break;
[
all
...]
/external/deqp/modules/glshared/
glsScissorTests.cpp
764
retval.texFmt = tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::
HALF_FLOAT
);
/external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp
831
case tcu::TextureFormat::
HALF_FLOAT
: formatThreshold = UVec4((1<<13) + 4); break;
[
all
...]
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