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    Searched refs:ID3D11DepthStencilState (Results 1 - 21 of 21) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
Clear11.h 76 typedef std::map<ClearDepthStencilInfo, ID3D11DepthStencilState*, ClearDepthStencilInfoComparisonFunction> ClearDepthStencilStateMap;
79 ID3D11DepthStencilState *getDepthStencilState(const gl::ClearParameters &clearParams);
RenderStateCache.h 39 gl::Error getDepthStencilState(const gl::DepthStencilState &dsState, ID3D11DepthStencilState **outDSState);
86 typedef std::pair<ID3D11DepthStencilState*, unsigned long long> DepthStencilStateCounterPair;
PixelTransfer11.h 80 ID3D11DepthStencilState *mCopyDepthStencilState;
Blit11.h 111 ID3D11DepthStencilState *mDepthStencilState;
Clear11.cpp 365 ID3D11DepthStencilState *dsState = getDepthStencilState(clearParams);
504 ID3D11DepthStencilState *Clear11::getDepthStencilState(const gl::ClearParameters &clearParams)
535 ID3D11DepthStencilState* dsState = NULL;
539 ERR("Unable to create a ID3D11DepthStencilState, HRESULT: 0x%X.", result);
RenderStateCache.cpp 294 gl::Error RenderStateCache::getDepthStencilState(const gl::DepthStencilState &dsState, ID3D11DepthStencilState **outDSState)
344 ID3D11DepthStencilState *dx11DepthStencilState = NULL;
348 return gl::Error(GL_OUT_OF_MEMORY, "Unable to create a ID3D11DepthStencilState, HRESULT: 0x%X.", result);
Renderer11.cpp 658 ID3D11DepthStencilState *dxDepthStencilState = NULL;
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 52 COM_INTERFACE(ID3D11DepthStencilState, ID3D11DeviceChild)
195 virtual void UnbindDepthStencilState(ID3D11DepthStencilState* state) = 0;
d3d11_objects.h 151 typedef GalliumD3D11DescribedObject<ID3D11DepthStencilState, D3D11_DEPTH_STENCIL_DESC> GalliumD3D11DepthStencilState;
d3d11_context.h 1123 ID3D11DepthStencilState *new_depth_stencil_state,
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d3d11_screen.h 506 ID3D11DepthStencilState **depth_stencil_state
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  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 52 COM_INTERFACE(ID3D11DepthStencilState, ID3D11DeviceChild)
195 virtual void UnbindDepthStencilState(ID3D11DepthStencilState* state) = 0;
d3d11_objects.h 151 typedef GalliumD3D11DescribedObject<ID3D11DepthStencilState, D3D11_DEPTH_STENCIL_DESC> GalliumD3D11DepthStencilState;
d3d11_context.h 1123 ID3D11DepthStencilState *new_depth_stencil_state,
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d3d11_screen.h 506 ID3D11DepthStencilState **depth_stencil_state
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.h 82 typedef interface ID3D11DepthStencilState ID3D11DepthStencilState;
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d3d11.idl 1109 interface ID3D11DepthStencilState : ID3D11DeviceChild
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  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 260 ID3D11DepthStencilState* zsa;
  /external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
d3d11gears.cpp 260 ID3D11DepthStencilState* zsa;

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