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    Searched refs:ID3D11Resource (Results 1 - 22 of 22) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
RenderTarget11.h 24 RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth);
25 RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource, ID3D11ShaderResourceView *srv, GLsizei width, GLsizei height, GLsizei depth);
33 ID3D11Resource *getTexture() const;
44 ID3D11Resource *mTexture;
TextureStorage11.h 43 virtual ID3D11Resource *getResource() const = 0;
59 bool updateSubresourceLevel(ID3D11Resource *texture, unsigned int sourceSubresource, int level,
63 bool copySubresourceLevel(ID3D11Resource* dstTexture, unsigned int dstSubresource, int level,
79 virtual ID3D11Resource *getSwizzleTexture() = 0;
83 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture) = 0;
162 virtual ID3D11Resource *getResource() const;
173 virtual ID3D11Resource *getSwizzleTexture();
179 virtual ID3D11ShaderResourceView *createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture);
198 virtual ID3D11Resource *getResource() const;
209 virtual ID3D11Resource *getSwizzleTexture()
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Blit11.h 40 bool copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
41 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
48 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
49 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
62 bool copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
63 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
Image11.h 69 ID3D11Resource *getStagingTexture();
77 ID3D11Resource *mStagingTexture;
RenderTarget11.cpp 19 static bool getTextureProperties(ID3D11Resource *resource, unsigned int *mipLevels, unsigned int *samples)
63 static unsigned int getRTVSubresourceIndex(ID3D11Resource *resource, ID3D11RenderTargetView *view)
124 static unsigned int getDSVSubresourceIndex(ID3D11Resource *resource, ID3D11DepthStencilView *view)
179 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11RenderTargetView *rtv, ID3D11Resource *resource,
226 RenderTarget11::RenderTarget11(Renderer *renderer, ID3D11DepthStencilView *dsv, ID3D11Resource *resource,
426 ID3D11Resource *RenderTarget11::getTexture() const
TextureStorage11.cpp 219 ID3D11Resource *texture = swizzleRequired ? getSwizzleTexture() : getResource();
289 bool TextureStorage11::updateSubresourceLevel(ID3D11Resource *srcTexture, unsigned int sourceSubresource,
307 ID3D11Resource *dstTexture = getResource();
345 bool TextureStorage11::copySubresourceLevel(ID3D11Resource* dstTexture, unsigned int dstSubresource,
351 ID3D11Resource *srcTexture = getResource();
607 ID3D11Resource *TextureStorage11_2D::getResource() const
690 ID3D11ShaderResourceView *TextureStorage11_2D::createSRV(int baseLevel, int mipLevels, DXGI_FORMAT format, ID3D11Resource *texture)
730 ID3D11Resource *TextureStorage11_2D::getSwizzleTexture()
767 ID3D11Resource *swizzleTexture = getSwizzleTexture();
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Blit11.cpp 63 static DXGI_FORMAT GetTextureFormat(ID3D11Resource *resource)
79 static ID3D11Resource *CreateStagingTexture(ID3D11Device *device, ID3D11DeviceContext *context,
80 ID3D11Resource *source, unsigned int subresource,
635 bool Blit11::copyStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
636 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
741 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
742 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
750 bool Blit11::copyDepthStencil(ID3D11Resource *source, unsigned int sourceSubresource, const gl::Box &sourceArea, const gl::Extents &sourceSize,
751 ID3D11Resource *dest, unsigned int destSubresource, const gl::Box &destArea, const gl::Extents &destSize,
757 ID3D11Resource *sourceStaging = CreateStagingTexture(device, deviceContext, source, sourceSubresource, sourceSize (…)
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SwapChain11.cpp 111 ID3D11Resource *tempResource11;
112 HRESULT result = device->OpenSharedResource(mShareHandle, __uuidof(ID3D11Resource), (void**)&tempResource11);
Image11.cpp 403 ID3D11Resource *Image11::getStagingTexture()
Renderer11.cpp     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild)
57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource)
58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource)
59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource)
60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource)
173 ID3D11Resource *pResource,
179 ID3D11Resource *pResource,
d3d11_objects.h 238 template<typename Base = ID3D11Resource>
296 template<typename Base = ID3D11Resource>
617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
d3d11_context.h     [all...]
d3d11_screen.h     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
d3d11.cpp 56 COM_INTERFACE(ID3D11Resource, ID3D11DeviceChild)
57 COM_INTERFACE(ID3D11Buffer, ID3D11Resource)
58 COM_INTERFACE(ID3D11Texture1D, ID3D11Resource)
59 COM_INTERFACE(ID3D11Texture2D, ID3D11Resource)
60 COM_INTERFACE(ID3D11Texture3D, ID3D11Resource)
173 ID3D11Resource *pResource,
179 ID3D11Resource *pResource,
d3d11_objects.h 238 template<typename Base = ID3D11Resource>
296 template<typename Base = ID3D11Resource>
617 virtual void STDMETHODCALLTYPE GetResource(ID3D11Resource** out_resource)
d3d11_context.h     [all...]
d3d11_screen.h     [all...]
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
d3d11.idl     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11.idl 993 interface ID3D11Resource : ID3D11DeviceChild
1010 [out] ID3D11Resource **ppResource);
1029 interface ID3D11Buffer : ID3D11Resource
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d3d11.h 37 typedef interface ID3D11Resource ID3D11Resource;
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