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Searched
refs:LineStream
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/gles3/functional/
es3fShaderSwitchTests.cpp
89
static tcu::TestCase* makeSwitchCase (Context& context, const char* name, const char* desc, SwitchType type, bool isVertex, const
LineStream
& switchBody)
156
static void makeSwitchCases (TestCaseGroup* group, const char* name, const char* desc, const
LineStream
& switchBody)
186
LineStream
(1)
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LineStream
(1)
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LineStream
(1)
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(1)
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(1)
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LineStream
(1)
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LineStream
(1)
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LineStream
(1
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es3fShaderStructTests.cpp
118
static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, bool usesTextures, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const
LineStream
& shaderSrc)
194
LineStream
()
216
LineStream
()
243
LineStream
()
269
LineStream
()
297
LineStream
()
323
LineStream
()
349
LineStream
()
413
LineStream
()
477
LineStream
()
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/external/deqp/modules/gles2/functional/
es2fShaderStructTests.cpp
151
static ShaderStructCase* createStructCase (Context& context, const char* name, const char* description, bool isVertexCase, deUint32 flags, ShaderEvalFunc evalFunc, SetupUniformsFunc setupUniforms, const
LineStream
& shaderSrc)
220
LineStream
()
242
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()
269
LineStream
()
295
LineStream
()
323
LineStream
()
349
LineStream
()
375
LineStream
()
439
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()
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es2fShaderAlgorithmTests.cpp
73
static ShaderAlgorithmCase* createExpressionCase (Context& context, const char* caseName, const char* description, bool isVertexCase, ShaderEvalFunc evalFunc,
LineStream
& shaderBody)
163
LineStream
(1)
211
LineStream
(1)
267
LineStream
(1)
/external/deqp/modules/glshared/
glsShaderRenderCase.hpp
53
//
LineStream
\todo [2011-10-17 pyry] Move to proper place!
55
class
LineStream
58
LineStream
(int indent = 0) { m_indent = indent; }
59
~
LineStream
(void) {}
62
LineStream
& operator<< (const char* line) { for (int i = 0; i < m_indent; i++) { m_stream << "\t"; } m_stream << line << "\n"; return *this; }
Completed in 234 milliseconds