/frameworks/native/include/input/ |
InputDevice.h | 65 struct MotionRange { 89 const MotionRange* getMotionRange(int32_t axis, uint32_t source) const; 94 void addMotionRange(const MotionRange& range); 113 inline const Vector<MotionRange>& getMotionRanges() const { 130 Vector<MotionRange> mMotionRanges;
|
/external/chromium_org/content/public/android/java/src/org/chromium/content/browser/input/ |
GamepadDevice.java | 9 import android.view.InputDevice.MotionRange; 56 final List<MotionRange> ranges = inputDevice.getMotionRanges(); 59 for (MotionRange range : ranges) {
|
/frameworks/base/core/java/android/view/ |
InputDevice.java | 60 private final ArrayList<MotionRange> mMotionRanges = new ArrayList<MotionRange>(); 641 public MotionRange getMotionRange(int axis) { 644 final MotionRange range = mMotionRanges.get(i); 666 public MotionRange getMotionRange(int axis, int source) { 669 final MotionRange range = mMotionRanges.get(i); 683 public List<MotionRange> getMotionRanges() { 690 mMotionRanges.add(new MotionRange(axis, source, min, max, flat, fuzz, resolution)); 732 public static final class MotionRange { 741 private MotionRange(int axis, int source, float min, float max, float flat, float fuzz [all...] |
ViewRootImpl.java | [all...] |
/frameworks/native/libs/input/ |
InputDevice.cpp | 159 const InputDeviceInfo::MotionRange* InputDeviceInfo::getMotionRange( 163 const MotionRange& range = mMotionRanges.itemAt(i); 177 MotionRange range = { axis, source, min, max, flat, fuzz, resolution }; 181 void InputDeviceInfo::addMotionRange(const MotionRange& range) {
|
/frameworks/base/core/jni/ |
android_view_InputDevice.cpp | 66 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 68 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
|
/development/samples/ApiDemos/src/com/example/android/apis/view/ |
GameControllerInput.java | 35 import android.view.InputDevice.MotionRange; 212 final List<MotionRange> ranges = device.getMotionRanges(); 213 for (MotionRange range : ranges) { 222 for (MotionRange range : ranges) {
|
GameView.java | 272 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
|
/frameworks/native/services/inputflinger/ |
InputReader.h | [all...] |
InputReader.cpp | 883 const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges(); 887 const InputDeviceInfo::MotionRange& range = ranges.itemAt(i); [all...] |
/developers/build/prebuilts/androidtv/visual-game-controller/src/com/example/android/visualgamecontroller/ |
FullscreenActivity.java | 322 InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource());
|
/development/samples/ControllerSample/src/com/example/controllersample/ |
GameView.java | 467 final InputDevice.MotionRange range = device.getMotionRange(axis, event.getSource()); [all...] |
/frameworks/native/services/inputflinger/tests/ |
InputReader_test.cpp | [all...] |
/external/robolectric/lib/main/ |
android.jar | |
/prebuilts/sdk/14/ |
android.jar | |
/prebuilts/sdk/17/ |
android.jar | |
/prebuilts/sdk/18/ |
android.jar | |
/prebuilts/sdk/19/ |
android.jar | |