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    Searched refs:Operator1 (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/v8/test/cctest/compiler/
test-operator.cc 23 Operator1<int> op3(12, Operator::kNoProperties, 0, 1, "Mnemonic1", 12333);
26 Operator1<double> op4(13, Operator::kNoProperties, 0, 1, "TheOther", 99.9);
92 Operator1<int> op1a(23, Operator::kNoProperties, 0, 0, "Wolfie", 11);
93 Operator1<int> op1b(23, Operator::kFoldable, 2, 2, "Doggie", 11);
97 Operator1<int> op2a(24, Operator::kNoProperties, 0, 0, "Arfie", 3);
98 Operator1<int> op2b(24, Operator::kNoProperties, 0, 0, "Arfie", 4);
106 Operator1<int> op1a(23, Operator::kNoProperties, 0, 0, "Scratchy", 11);
107 Operator1<int> op1b(23, Operator::kFoldable, 2, 2, "Scratchy", 11);
114 Operator1<int> op2a(24, Operator::kNoProperties, 0, 0, "Im", 3);
115 Operator1<int> op2b(24, Operator::kNoProperties, 0, 0, "Im", 4)
    [all...]
  /external/chromium_org/v8/src/compiler/
common-operator.cc 20 class ControlOperator : public Operator1<int> {
24 : Operator1<int>(opcode, properties, inputs, outputs, mnemonic,
123 return new (zone()) Operator1<int>(IrOpcode::kParameter, Operator::kPure, 1,
129 return new (zone()) Operator1<int32_t>(
135 return new (zone()) Operator1<int64_t>(
142 Operator1<float>(IrOpcode::kFloat32Constant, Operator::kPure, 0, 1,
149 Operator1<double>(IrOpcode::kFloat64Constant, Operator::kPure, 0, 1,
157 Operator1<ExternalReference>(IrOpcode::kExternalConstant, Operator::kPure,
164 Operator1<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
171 return new (zone()) Operator1<Unique<Object> >
    [all...]
operator.h 133 // static parameters of Operator1 automatically.
215 class Operator1 : public Operator {
217 Operator1(Opcode opcode, Properties properties, int input_count,
228 const Operator1<T>* that = static_cast<const Operator1<T>*>(other);
252 // Helper to extract parameters from Operator1<*> operator.
255 return reinterpret_cast<const Operator1<T>*>(op)->parameter();
machine-operator.cc 155 struct Load##Type##Operator FINAL : public Operator1<LoadRepresentation> { \
157 : Operator1<LoadRepresentation>( \
166 struct Store##Type##Operator : public Operator1<StoreRepresentation> { \
168 : Operator1<StoreRepresentation>( \
js-operator.h 76 return new (zone_) Operator1<ptype>(IrOpcode::k##name, properties, inputs, \
122 Operator1<int>(IrOpcode::kJSCallConstruct, Operator::kNoProperties,
simplified-operator.cc 170 Operator1<Type>(IrOpcode::k##Name, Operator::kNoThrow | properties, \

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