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Searched
refs:Operator1
(Results
1 - 6
of
6
) sorted by null
/external/chromium_org/v8/test/cctest/compiler/
test-operator.cc
23
Operator1
<int> op3(12, Operator::kNoProperties, 0, 1, "Mnemonic1", 12333);
26
Operator1
<double> op4(13, Operator::kNoProperties, 0, 1, "TheOther", 99.9);
92
Operator1
<int> op1a(23, Operator::kNoProperties, 0, 0, "Wolfie", 11);
93
Operator1
<int> op1b(23, Operator::kFoldable, 2, 2, "Doggie", 11);
97
Operator1
<int> op2a(24, Operator::kNoProperties, 0, 0, "Arfie", 3);
98
Operator1
<int> op2b(24, Operator::kNoProperties, 0, 0, "Arfie", 4);
106
Operator1
<int> op1a(23, Operator::kNoProperties, 0, 0, "Scratchy", 11);
107
Operator1
<int> op1b(23, Operator::kFoldable, 2, 2, "Scratchy", 11);
114
Operator1
<int> op2a(24, Operator::kNoProperties, 0, 0, "Im", 3);
115
Operator1
<int> op2b(24, Operator::kNoProperties, 0, 0, "Im", 4)
[
all
...]
/external/chromium_org/v8/src/compiler/
common-operator.cc
20
class ControlOperator : public
Operator1
<int> {
24
:
Operator1
<int>(opcode, properties, inputs, outputs, mnemonic,
123
return new (zone())
Operator1
<int>(IrOpcode::kParameter, Operator::kPure, 1,
129
return new (zone())
Operator1
<int32_t>(
135
return new (zone())
Operator1
<int64_t>(
142
Operator1
<float>(IrOpcode::kFloat32Constant, Operator::kPure, 0, 1,
149
Operator1
<double>(IrOpcode::kFloat64Constant, Operator::kPure, 0, 1,
157
Operator1
<ExternalReference>(IrOpcode::kExternalConstant, Operator::kPure,
164
Operator1
<double>(IrOpcode::kNumberConstant, Operator::kPure, 0, 1,
171
return new (zone())
Operator1
<Unique<Object> >
[
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...]
operator.h
133
// static parameters of
Operator1
automatically.
215
class
Operator1
: public Operator {
217
Operator1
(Opcode opcode, Properties properties, int input_count,
228
const
Operator1
<T>* that = static_cast<const
Operator1
<T>*>(other);
252
// Helper to extract parameters from
Operator1
<*> operator.
255
return reinterpret_cast<const
Operator1
<T>*>(op)->parameter();
machine-operator.cc
155
struct Load##Type##Operator FINAL : public
Operator1
<LoadRepresentation> { \
157
:
Operator1
<LoadRepresentation>( \
166
struct Store##Type##Operator : public
Operator1
<StoreRepresentation> { \
168
:
Operator1
<StoreRepresentation>( \
js-operator.h
76
return new (zone_)
Operator1
<ptype>(IrOpcode::k##name, properties, inputs, \
122
Operator1
<int>(IrOpcode::kJSCallConstruct, Operator::kNoProperties,
simplified-operator.cc
170
Operator1
<Type>(IrOpcode::k##Name, Operator::kNoThrow | properties, \
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