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  /external/qemu/android/base/containers/
PodVector_unittest.cpp 12 #include "android/base/containers/PodVector.h"
23 TEST(PodVector, Empty) {
24 PodVector<int> v;
29 TEST(PodVector, AppendOneItem) {
30 PodVector<int> v;
37 TEST(PodVector, AppendLotsOfItems) {
38 PodVector<int> v;
49 TEST(PodVector, RemoveFrontItems) {
50 PodVector<int> v;
63 TEST(PodVector, PrependItems)
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PodVector.h 24 // A PodVector is a templated vector-like type that is used to store
33 // Note that a PodVector can be used to store items that contain pointers,
36 // The PodVector provides methods that also follow the std::vector<>
41 // PodVector instances derive from. This is used to reduce template
106 // A PodVector<T> holds a vector (dynamically resizable array) or items
116 class PodVector : public PodVectorBase {
118 // Default constructor for an empty PodVector<T>
119 PodVector() : PodVectorBase() {}
123 PodVector(const PodVector& other) : PodVectorBase(other) {
    [all...]
StringVector.h 15 #include "android/base/containers/PodVector.h"
25 class StringVector : public PodVector<String> {
28 StringVector() : PodVector<String>() {}
41 // identical to the one from PodVector<String> here.
StringVector.cpp 21 StringVector::StringVector(const StringVector& other) : PodVector<String>() {
  /sdk/emulator/opengl/shared/emugl/common/
pod_vector_unittest.cpp 25 TEST(PodVector, Empty) {
26 PodVector<int> v;
31 TEST(PodVector, AppendOneItem) {
32 PodVector<int> v;
39 TEST(PodVector, AppendLotsOfItems) {
40 PodVector<int> v;
51 TEST(PodVector, RemoveFrontItems) {
52 PodVector<int> v;
65 TEST(PodVector, PrependItems) {
66 PodVector<int> v
    [all...]
pod_vector.h 35 // A PodVector is a templated vector-like type that is used to store
44 // Note that a PodVector can be used to store items that contain pointers,
47 // The PodVector provides methods that also follow the std::vector<>
52 // external/qemu/android/base/containers/PodVector.h for emugl.
55 // PodVector instances derive from. This is used to reduce template
113 // A PodVector<T> holds a vector (dynamically resizable array) or items
123 class PodVector : public PodVectorBase {
125 // Default constructor for an empty PodVector<T>
126 PodVector() : PodVectorBase() {}
130 PodVector(const PodVector& other) : PodVectorBase(other) {
    [all...]
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h 64 emugl::PodVector<GLuint> m_shaders;

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