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    Searched refs:RenderTextWin (Results 1 - 3 of 3) sorted by null

  /external/chromium_org/ui/gfx/
render_text_win.h 59 // RenderTextWin is the Windows implementation of RenderText using Uniscribe.
60 class RenderTextWin : public RenderText {
62 RenderTextWin();
63 virtual ~RenderTextWin();
140 DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
render_text_win.cc 524 HDC RenderTextWin::cached_hdc_ = NULL;
527 std::map<std::string, Font> RenderTextWin::successful_substitute_fonts_;
529 RenderTextWin::RenderTextWin() : RenderText(), needs_layout_(false) {
536 RenderTextWin::~RenderTextWin() {}
538 Size RenderTextWin::GetStringSize() {
543 SelectionModel RenderTextWin::FindCursorPosition(const Point& point) {
573 std::vector<RenderText::FontSpan> RenderTextWin::GetFontSpansForTesting() {
586 int RenderTextWin::GetLayoutTextBaseline()
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render_text_unittest.cc     [all...]

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