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Searched
refs:SDL_OPENGLBLIT
(Results
1 - 9
of
9
) sorted by null
/external/qemu/distrib/sdl-1.2.15/src/video/
SDL_video.c
769
if ( flags & (SDL_OPENGL |
SDL_OPENGLBLIT
) ) {
804
if ( (flags &
SDL_OPENGLBLIT
) ==
SDL_OPENGLBLIT
) {
855
SDL_VideoSurface->flags = mode->flags |
SDL_OPENGLBLIT
;
1043
if ( (screen->flags & (SDL_OPENGL |
SDL_OPENGLBLIT
)) == SDL_OPENGL ) {
[
all
...]
/external/qemu/distrib/sdl-1.2.15/include/
SDL_video.h
143
#define
SDL_OPENGLBLIT
0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
[
all
...]
/external/qemu/distrib/sdl-1.2.15/test/
testblitspeed.c
119
append_sdl_surface_flag(surface, f, sizeof (f),
SDL_OPENGLBLIT
);
testgl.c
22
/* The
SDL_OPENGLBLIT
interface is deprecated.
496
video_flags =
SDL_OPENGLBLIT
;
/prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_video.h
143
#define
SDL_OPENGLBLIT
0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
[
all
...]
/prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_video.h
143
#define
SDL_OPENGLBLIT
0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
[
all
...]
/prebuilts/tools/windows/sdl/include/SDL/
SDL_video.h
143
#define
SDL_OPENGLBLIT
0x0000000A /**< Create an OpenGL rendering context and use it for blitting */
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.c
732
screen->flags &= ~(SDL_OPENGL|
SDL_OPENGLBLIT
);
[
all
...]
/external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzVideo.m
[
all
...]
Completed in 52 milliseconds