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    Searched refs:SKIN_ROTATION_0 (Results 1 - 7 of 7) sorted by null

  /external/qemu/android/skin/
rect.h 19 SKIN_ROTATION_0,
image.c 63 case SKIN_ROTATION_0:
227 { 0, NULL, 0, NULL, NULL, NULL, 0, 0, 0, NULL, { "<none>", SKIN_ROTATION_0, 0 } }
475 if (desc->rotation == SKIN_ROTATION_0 &&
488 desc0.rotation = SKIN_ROTATION_0;
579 desc.rotation = SKIN_ROTATION_0;
647 SKIN_ROTATION_0 );
673 if (rotation == SKIN_ROTATION_0 &&
file.c 93 display->rotation = aconfig_unsigned(node, "rotation", SKIN_ROTATION_0);
286 SkinRotation rot = aconfig_int(node, "rotation", SKIN_ROTATION_0);
458 return SKIN_ROTATION_0;
609 location->rotation = SKIN_ROTATION_0;
trackball.c 227 ball->rotation = SKIN_ROTATION_0;
431 case SKIN_ROTATION_0:
rect.c 24 case SKIN_ROTATION_0:
window.c 115 case SKIN_ROTATION_0:
188 case SKIN_ROTATION_0:
    [all...]
  /external/qemu/android/
main-common-ui.c 750 rotate = SKIN_ROTATION_0;

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