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    Searched refs:SNORM_INT32 (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/common/
tcuTextureUtil.cpp 299 case TextureFormat::SNORM_INT32: return IVec4(32);
365 case TextureFormat::SNORM_INT32:
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tcuTexture.cpp 217 case TextureFormat::SNORM_INT32: return 4;
267 case TextureFormat::SNORM_INT32: return de::max(-1.0f, (float)*((const deInt32*)value) / 2147483647.0f);
291 case TextureFormat::SNORM_INT32: return (int)*((const deInt32*)value);
315 case TextureFormat::SNORM_INT32: *((deInt32*)dst) = convertSatRte<deInt32> (src * 2147483647.0f); break;
504 case SNORM_INT32: channelSize = 4; break;
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tcuTexture.hpp 70 SNORM_INT32,
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  /external/deqp/framework/opengl/
gluTextureUtil.cpp 289 case GL_INT: return normalized ? TextureFormat::SNORM_INT32 : TextureFormat::SIGNED_INT32;
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  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 164 type == TextureFormat::SNORM_INT32;
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