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  /external/chromium_org/third_party/WebKit/Source/core/svg/
SVGNumberList.idl 36 [RaisesException] SVGNumber initialize(SVGNumber item);
37 [RaisesException] getter SVGNumber getItem(unsigned long index);
38 [RaisesException] setter SVGNumber (unsigned long index, SVGNumber value);
39 [RaisesException] SVGNumber insertItemBefore(SVGNumber item, unsigned long index);
40 [RaisesException] SVGNumber replaceItem(SVGNumber item, unsigned long index);
41 [RaisesException] SVGNumber removeItem(unsigned long index)
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SVGAnimatedNumber.cpp 45 SVGAnimatedProperty<SVGNumber>::synchronizeAttribute();
SVGNumber.h 41 class SVGNumber : public SVGPropertyHelper<SVGNumber> {
43 // SVGNumber has a tear-off type, but SVGAnimatedNumber uses primitive type.
47 static PassRefPtr<SVGNumber> create(float value = 0.0f)
49 return adoptRef(new SVGNumber(value));
52 virtual PassRefPtr<SVGNumber> clone() const;
67 explicit SVGNumber(float);
75 inline PassRefPtr<SVGNumber> toSVGNumber(PassRefPtr<SVGPropertyBase> passBase)
78 ASSERT(base->type() == SVGNumber::classType());
79 return static_pointer_cast<SVGNumber>(base.release())
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SVGAnimatedNumber.h 42 class SVGAnimatedNumber : public SVGAnimatedProperty<SVGNumber> {
44 static PassRefPtr<SVGAnimatedNumber> create(SVGElement* contextElement, const QualifiedName& attributeName, PassRefPtr<SVGNumber> initialValue)
57 SVGAnimatedNumber(SVGElement* contextElement, const QualifiedName& attributeName, PassRefPtr<SVGNumber> initialValue)
58 : SVGAnimatedProperty<SVGNumber>(contextElement, attributeName, initialValue)
SVGNumber.cpp 32 #include "core/svg/SVGNumber.h"
39 SVGNumber::SVGNumber(float value)
44 PassRefPtr<SVGNumber> SVGNumber::clone() const
49 String SVGNumber::valueAsString() const
55 bool SVGNumber::parse(const CharType*& ptr, const CharType* end)
70 void SVGNumber::setValueAsString(const String& string, ExceptionState& exceptionState)
94 void SVGNumber::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement*)
99 void SVGNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCo (…)
    [all...]
SVGNumber.idl 27 ] interface SVGNumber {
SVGNumberOptionalNumber.h 44 static PassRefPtr<SVGNumberOptionalNumber> create(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber)
61 PassRefPtr<SVGNumber> firstNumber() { return m_firstNumber; }
62 PassRefPtr<SVGNumber> secondNumber() { return m_secondNumber; }
65 SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber);
67 RefPtr<SVGNumber> m_firstNumber;
68 RefPtr<SVGNumber> m_secondNumber;
SVGNumberTearOff.cpp 40 SVGNumberTearOff::SVGNumberTearOff(PassRefPtr<SVGNumber> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName)
41 : SVGPropertyTearOff<SVGNumber>(target, contextElement, propertyIsAnimVal, attributeName)
SVGNumberTearOff.h 35 #include "core/svg/SVGNumber.h"
40 class SVGNumberTearOff : public SVGPropertyTearOff<SVGNumber>, public ScriptWrappable {
43 static PassRefPtr<SVGNumberTearOff> create(PassRefPtr<SVGNumber> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null())
52 SVGNumberTearOff(PassRefPtr<SVGNumber>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName = QualifiedName::null());
SVGAnimatedNumberOptionalNumber.cpp 28 SVGNumberOptionalNumber::create(SVGNumber::create(initialFirstValue), SVGNumber::create(initialSecondValue)))
SVGComponentTransferFunctionElement.cpp 48 , m_slope(SVGAnimatedNumber::create(this, SVGNames::slopeAttr, SVGNumber::create(1)))
49 , m_intercept(SVGAnimatedNumber::create(this, SVGNames::interceptAttr, SVGNumber::create()))
50 , m_amplitude(SVGAnimatedNumber::create(this, SVGNames::amplitudeAttr, SVGNumber::create(1)))
51 , m_exponent(SVGAnimatedNumber::create(this, SVGNames::exponentAttr, SVGNumber::create(1)))
52 , m_offset(SVGAnimatedNumber::create(this, SVGNames::offsetAttr, SVGNumber::create()))
SVGFELightElement.cpp 37 , m_azimuth(SVGAnimatedNumber::create(this, SVGNames::azimuthAttr, SVGNumber::create()))
38 , m_elevation(SVGAnimatedNumber::create(this, SVGNames::elevationAttr, SVGNumber::create()))
39 , m_x(SVGAnimatedNumber::create(this, SVGNames::xAttr, SVGNumber::create()))
40 , m_y(SVGAnimatedNumber::create(this, SVGNames::yAttr, SVGNumber::create()))
41 , m_z(SVGAnimatedNumber::create(this, SVGNames::zAttr, SVGNumber::create()))
42 , m_pointsAtX(SVGAnimatedNumber::create(this, SVGNames::pointsAtXAttr, SVGNumber::create()))
43 , m_pointsAtY(SVGAnimatedNumber::create(this, SVGNames::pointsAtYAttr, SVGNumber::create()))
44 , m_pointsAtZ(SVGAnimatedNumber::create(this, SVGNames::pointsAtZAttr, SVGNumber::create()))
45 , m_specularExponent(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1)))
46 , m_limitingConeAngle(SVGAnimatedNumber::create(this, SVGNames::limitingConeAngleAttr, SVGNumber::create())
    [all...]
SVGNumberOptionalNumber.cpp 39 SVGNumberOptionalNumber::SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber)
58 return SVGNumberOptionalNumber::create(SVGNumber::create(x), SVGNumber::create(y));
SVGNumberList.h 35 #include "core/svg/SVGNumber.h"
42 class SVGNumberList FINAL : public SVGListPropertyHelper<SVGNumberList, SVGNumber> {
SVGFEOffsetElement.cpp 33 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create()))
34 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create()))
SVGFEDropShadowElement.cpp 34 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create(2)))
35 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2)))
SVGFECompositeElement.cpp 47 , m_k1(SVGAnimatedNumber::create(this, SVGNames::k1Attr, SVGNumber::create()))
48 , m_k2(SVGAnimatedNumber::create(this, SVGNames::k2Attr, SVGNumber::create()))
49 , m_k3(SVGAnimatedNumber::create(this, SVGNames::k3Attr, SVGNumber::create()))
50 , m_k4(SVGAnimatedNumber::create(this, SVGNames::k4Attr, SVGNumber::create()))
SVGSVGElement.idl 60 SVGNumber createSVGNumber();
SVGFESpecularLightingElement.cpp 35 , m_specularConstant(SVGAnimatedNumber::create(this, SVGNames::specularConstantAttr, SVGNumber::create(1)))
36 , m_specularExponent(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1)))
37 , m_surfaceScale(SVGAnimatedNumber::create(this, SVGNames::surfaceScaleAttr, SVGNumber::create(1)))
SVGAnimatedTypeAnimator.cpp 31 #include "core/svg/SVGNumber.h"
92 RefPtr<SVGNumber> property = SVGNumber::create();
SVGFEDiffuseLightingElement.cpp 34 , m_diffuseConstant(SVGAnimatedNumber::create(this, SVGNames::diffuseConstantAttr, SVGNumber::create(1)))
35 , m_surfaceScale(SVGAnimatedNumber::create(this, SVGNames::surfaceScaleAttr, SVGNumber::create(1)))
SVGFEDisplacementMapElement.cpp 44 , m_scale(SVGAnimatedNumber::create(this, SVGNames::scaleAttr, SVGNumber::create(0)))
SVGFETurbulenceElement.cpp 53 , m_seed(SVGAnimatedNumber::create(this, SVGNames::seedAttr, SVGNumber::create(0)))
SVGNumberList.cpp 74 append(SVGNumber::create(number));
SVGFEConvolveMatrixElement.cpp 48 , m_bias(SVGAnimatedNumber::create(this, SVGNames::biasAttr, SVGNumber::create()))
49 , m_divisor(SVGAnimatedNumber::create(this, SVGNames::divisorAttr, SVGNumber::create()))

Completed in 284 milliseconds

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