/external/chromium_org/third_party/WebKit/Source/core/svg/ |
SVGNumberList.idl | 36 [RaisesException] SVGNumber initialize(SVGNumber item); 37 [RaisesException] getter SVGNumber getItem(unsigned long index); 38 [RaisesException] setter SVGNumber (unsigned long index, SVGNumber value); 39 [RaisesException] SVGNumber insertItemBefore(SVGNumber item, unsigned long index); 40 [RaisesException] SVGNumber replaceItem(SVGNumber item, unsigned long index); 41 [RaisesException] SVGNumber removeItem(unsigned long index) [all...] |
SVGAnimatedNumber.cpp | 45 SVGAnimatedProperty<SVGNumber>::synchronizeAttribute();
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SVGNumber.h | 41 class SVGNumber : public SVGPropertyHelper<SVGNumber> { 43 // SVGNumber has a tear-off type, but SVGAnimatedNumber uses primitive type. 47 static PassRefPtr<SVGNumber> create(float value = 0.0f) 49 return adoptRef(new SVGNumber(value)); 52 virtual PassRefPtr<SVGNumber> clone() const; 67 explicit SVGNumber(float); 75 inline PassRefPtr<SVGNumber> toSVGNumber(PassRefPtr<SVGPropertyBase> passBase) 78 ASSERT(base->type() == SVGNumber::classType()); 79 return static_pointer_cast<SVGNumber>(base.release()) [all...] |
SVGAnimatedNumber.h | 42 class SVGAnimatedNumber : public SVGAnimatedProperty<SVGNumber> { 44 static PassRefPtr<SVGAnimatedNumber> create(SVGElement* contextElement, const QualifiedName& attributeName, PassRefPtr<SVGNumber> initialValue) 57 SVGAnimatedNumber(SVGElement* contextElement, const QualifiedName& attributeName, PassRefPtr<SVGNumber> initialValue) 58 : SVGAnimatedProperty<SVGNumber>(contextElement, attributeName, initialValue)
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SVGNumber.cpp | 32 #include "core/svg/SVGNumber.h" 39 SVGNumber::SVGNumber(float value) 44 PassRefPtr<SVGNumber> SVGNumber::clone() const 49 String SVGNumber::valueAsString() const 55 bool SVGNumber::parse(const CharType*& ptr, const CharType* end) 70 void SVGNumber::setValueAsString(const String& string, ExceptionState& exceptionState) 94 void SVGNumber::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement*) 99 void SVGNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCo (…) [all...] |
SVGNumber.idl | 27 ] interface SVGNumber {
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SVGNumberOptionalNumber.h | 44 static PassRefPtr<SVGNumberOptionalNumber> create(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber) 61 PassRefPtr<SVGNumber> firstNumber() { return m_firstNumber; } 62 PassRefPtr<SVGNumber> secondNumber() { return m_secondNumber; } 65 SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber); 67 RefPtr<SVGNumber> m_firstNumber; 68 RefPtr<SVGNumber> m_secondNumber;
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SVGNumberTearOff.cpp | 40 SVGNumberTearOff::SVGNumberTearOff(PassRefPtr<SVGNumber> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName) 41 : SVGPropertyTearOff<SVGNumber>(target, contextElement, propertyIsAnimVal, attributeName)
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SVGNumberTearOff.h | 35 #include "core/svg/SVGNumber.h" 40 class SVGNumberTearOff : public SVGPropertyTearOff<SVGNumber>, public ScriptWrappable { 43 static PassRefPtr<SVGNumberTearOff> create(PassRefPtr<SVGNumber> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null()) 52 SVGNumberTearOff(PassRefPtr<SVGNumber>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName = QualifiedName::null());
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SVGAnimatedNumberOptionalNumber.cpp | 28 SVGNumberOptionalNumber::create(SVGNumber::create(initialFirstValue), SVGNumber::create(initialSecondValue)))
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SVGComponentTransferFunctionElement.cpp | 48 , m_slope(SVGAnimatedNumber::create(this, SVGNames::slopeAttr, SVGNumber::create(1))) 49 , m_intercept(SVGAnimatedNumber::create(this, SVGNames::interceptAttr, SVGNumber::create())) 50 , m_amplitude(SVGAnimatedNumber::create(this, SVGNames::amplitudeAttr, SVGNumber::create(1))) 51 , m_exponent(SVGAnimatedNumber::create(this, SVGNames::exponentAttr, SVGNumber::create(1))) 52 , m_offset(SVGAnimatedNumber::create(this, SVGNames::offsetAttr, SVGNumber::create()))
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SVGFELightElement.cpp | 37 , m_azimuth(SVGAnimatedNumber::create(this, SVGNames::azimuthAttr, SVGNumber::create())) 38 , m_elevation(SVGAnimatedNumber::create(this, SVGNames::elevationAttr, SVGNumber::create())) 39 , m_x(SVGAnimatedNumber::create(this, SVGNames::xAttr, SVGNumber::create())) 40 , m_y(SVGAnimatedNumber::create(this, SVGNames::yAttr, SVGNumber::create())) 41 , m_z(SVGAnimatedNumber::create(this, SVGNames::zAttr, SVGNumber::create())) 42 , m_pointsAtX(SVGAnimatedNumber::create(this, SVGNames::pointsAtXAttr, SVGNumber::create())) 43 , m_pointsAtY(SVGAnimatedNumber::create(this, SVGNames::pointsAtYAttr, SVGNumber::create())) 44 , m_pointsAtZ(SVGAnimatedNumber::create(this, SVGNames::pointsAtZAttr, SVGNumber::create())) 45 , m_specularExponent(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1))) 46 , m_limitingConeAngle(SVGAnimatedNumber::create(this, SVGNames::limitingConeAngleAttr, SVGNumber::create()) [all...] |
SVGNumberOptionalNumber.cpp | 39 SVGNumberOptionalNumber::SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber) 58 return SVGNumberOptionalNumber::create(SVGNumber::create(x), SVGNumber::create(y));
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SVGNumberList.h | 35 #include "core/svg/SVGNumber.h" 42 class SVGNumberList FINAL : public SVGListPropertyHelper<SVGNumberList, SVGNumber> {
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SVGFEOffsetElement.cpp | 33 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create())) 34 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create()))
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SVGFEDropShadowElement.cpp | 34 , m_dx(SVGAnimatedNumber::create(this, SVGNames::dxAttr, SVGNumber::create(2))) 35 , m_dy(SVGAnimatedNumber::create(this, SVGNames::dyAttr, SVGNumber::create(2)))
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SVGFECompositeElement.cpp | 47 , m_k1(SVGAnimatedNumber::create(this, SVGNames::k1Attr, SVGNumber::create())) 48 , m_k2(SVGAnimatedNumber::create(this, SVGNames::k2Attr, SVGNumber::create())) 49 , m_k3(SVGAnimatedNumber::create(this, SVGNames::k3Attr, SVGNumber::create())) 50 , m_k4(SVGAnimatedNumber::create(this, SVGNames::k4Attr, SVGNumber::create()))
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SVGSVGElement.idl | 60 SVGNumber createSVGNumber();
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SVGFESpecularLightingElement.cpp | 35 , m_specularConstant(SVGAnimatedNumber::create(this, SVGNames::specularConstantAttr, SVGNumber::create(1))) 36 , m_specularExponent(SVGAnimatedNumber::create(this, SVGNames::specularExponentAttr, SVGNumber::create(1))) 37 , m_surfaceScale(SVGAnimatedNumber::create(this, SVGNames::surfaceScaleAttr, SVGNumber::create(1)))
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SVGAnimatedTypeAnimator.cpp | 31 #include "core/svg/SVGNumber.h" 92 RefPtr<SVGNumber> property = SVGNumber::create();
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SVGFEDiffuseLightingElement.cpp | 34 , m_diffuseConstant(SVGAnimatedNumber::create(this, SVGNames::diffuseConstantAttr, SVGNumber::create(1))) 35 , m_surfaceScale(SVGAnimatedNumber::create(this, SVGNames::surfaceScaleAttr, SVGNumber::create(1)))
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SVGFEDisplacementMapElement.cpp | 44 , m_scale(SVGAnimatedNumber::create(this, SVGNames::scaleAttr, SVGNumber::create(0)))
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SVGFETurbulenceElement.cpp | 53 , m_seed(SVGAnimatedNumber::create(this, SVGNames::seedAttr, SVGNumber::create(0)))
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SVGNumberList.cpp | 74 append(SVGNumber::create(number));
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SVGFEConvolveMatrixElement.cpp | 48 , m_bias(SVGAnimatedNumber::create(this, SVGNames::biasAttr, SVGNumber::create())) 49 , m_divisor(SVGAnimatedNumber::create(this, SVGNames::divisorAttr, SVGNumber::create()))
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