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    Searched refs:SafeRelease (Results 1 - 25 of 34) sorted by null

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  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
ShaderExecutable9.cpp 33 SafeRelease(mVertexExecutable);
34 SafeRelease(mPixelExecutable);
SwapChain9.cpp 38 SafeRelease(mSwapChain);
39 SafeRelease(mBackBuffer);
40 SafeRelease(mDepthStencil);
41 SafeRelease(mRenderTarget);
42 SafeRelease(mOffscreenTexture);
92 SafeRelease(mSwapChain);
93 SafeRelease(mBackBuffer);
94 SafeRelease(mOffscreenTexture);
95 SafeRelease(mDepthStencil);
150 SafeRelease(oldRenderTarget)
    [all...]
Fence9.cpp 25 SafeRelease(mQuery);
ShaderCache.h 60 SafeRelease(mMap.begin()->second);
74 SafeRelease(it->second);
TextureStorage9.cpp 130 SafeRelease(mTexture);
181 SafeRelease(upper);
182 SafeRelease(lower);
237 SafeRelease(mTexture);
295 SafeRelease(upper);
296 SafeRelease(lower);
Blit9.cpp 58 SafeRelease(mSavedStateBlock);
59 SafeRelease(mQuadVertexBuffer);
60 SafeRelease(mQuadVertexDeclaration);
64 SafeRelease(mCompiledShaders[i]);
204 SafeRelease(texture);
240 SafeRelease(destSurface);
243 SafeRelease(source);
276 SafeRelease(destSurface);
279 SafeRelease(source);
339 SafeRelease(texture)
    [all...]
IndexBuffer9.cpp 25 SafeRelease(mIndexBuffer);
30 SafeRelease(mIndexBuffer);
Image9.cpp 36 SafeRelease(mSurface);
154 SafeRelease(mSurface);
195 SafeRelease(newTexture);
296 SafeRelease(mSurface);
366 SafeRelease(surf);
378 SafeRelease(destSurface);
490 SafeRelease(surface);
499 SafeRelease(renderTargetData);
500 SafeRelease(surface);
513 SafeRelease(renderTargetData)
    [all...]
Query9.cpp 29 SafeRelease(mQuery);
RenderTarget9.cpp 107 SafeRelease(mRenderTarget);
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
ShaderExecutable11.cpp 45 SafeRelease(mVertexExecutable);
46 SafeRelease(mPixelExecutable);
47 SafeRelease(mGeometryExecutable);
48 SafeRelease(mStreamOutExecutable);
101 SafeRelease(mConstantBuffer);
SwapChain11.cpp 53 SafeRelease(mSwapChain);
54 SafeRelease(mBackBufferTexture);
55 SafeRelease(mBackBufferRTView);
56 SafeRelease(mOffscreenTexture);
57 SafeRelease(mOffscreenRTView);
58 SafeRelease(mOffscreenSRView);
59 SafeRelease(mDepthStencilTexture);
60 SafeRelease(mDepthStencilDSView);
61 SafeRelease(mDepthStencilSRView);
62 SafeRelease(mQuadVB)
    [all...]
RenderTarget11.cpp 26 SafeRelease(texture1D);
39 SafeRelease(texture2D);
52 SafeRelease(texture3D);
343 SafeRelease(mTexture);
361 SafeRelease(mTexture);
362 SafeRelease(mShaderResource);
379 SafeRelease(mTexture);
380 SafeRelease(mShaderResource);
381 SafeRelease(mDepthStencil);
409 SafeRelease(mTexture)
    [all...]
Fence11.cpp 24 SafeRelease(mQuery);
Clear11.cpp 125 SafeRelease(i->second);
129 SafeRelease(mFloatClearShader.inputLayout);
130 SafeRelease(mFloatClearShader.vertexShader);
131 SafeRelease(mFloatClearShader.pixelShader);
133 SafeRelease(mUintClearShader.inputLayout);
134 SafeRelease(mUintClearShader.vertexShader);
135 SafeRelease(mUintClearShader.pixelShader);
137 SafeRelease(mIntClearShader.inputLayout);
138 SafeRelease(mIntClearShader.vertexShader);
139 SafeRelease(mIntClearShader.pixelShader)
    [all...]
PixelTransfer11.cpp 104 SafeRelease(shaderMapIt->second);
109 SafeRelease(mBufferToTextureVS);
110 SafeRelease(mBufferToTextureGS);
111 SafeRelease(mParamsConstantBuffer);
112 SafeRelease(mCopyRasterizerState);
113 SafeRelease(mCopyDepthStencilState);
IndexBuffer11.cpp 24 SafeRelease(mBuffer);
29 SafeRelease(mBuffer);
TextureStorage11.cpp 66 SafeRelease(cache[i].srv);
115 SafeRelease(mLevelSRVs[level]);
528 SafeRelease(mTexture);
529 SafeRelease(mSwizzleTexture);
534 SafeRelease(mSwizzleRenderTargets[i]);
649 SafeRelease(rtv);
666 SafeRelease(srv);
674 SafeRelease(dsv);
886 SafeRelease(mTexture);
887 SafeRelease(mSwizzleTexture)
    [all...]
Blit11.cpp 74 SafeRelease(texture);
333 SafeRelease(mVertexBuffer);
334 SafeRelease(mPointSampler);
335 SafeRelease(mLinearSampler);
336 SafeRelease(mScissorEnabledRasterizerState);
337 SafeRelease(mScissorDisabledRasterizerState);
338 SafeRelease(mDepthStencilState);
340 SafeRelease(mQuad2DIL);
341 SafeRelease(mQuad2DVS);
342 SafeRelease(mDepthPS)
    [all...]
VertexBuffer11.cpp 28 SafeRelease(mBuffer);
33 SafeRelease(mBuffer);
Query11.cpp 30 SafeRelease(mQuery);
InputLayoutCache.cpp 71 SafeRelease(i->second.inputLayout);
167 SafeRelease(leastRecentlyUsed->second.inputLayout);
  /external/pdfium/core/src/fxge/win32/
fx_win32_dwrite.cpp 14 inline void SafeRelease(InterfaceType** currentObject)
126 SafeRelease((IDWriteFactory**)&m_pDWriteFactory);
172 SafeRelease(&pDwFontFile);
175 SafeRelease(&pDwFontFile);
216 SafeRelease(&pGdiInterop);
217 SafeRelease(&pBitmapRenderTarget);
218 SafeRelease(&pRenderingParams);
221 SafeRelease(&pGdiInterop);
222 SafeRelease(&pBitmapRenderTarget);
223 SafeRelease(&pRenderingParams);
    [all...]
  /external/chromium_org/third_party/angle/src/common/
angleutils.h 34 void SafeRelease(T (&resourceBlock)[N])
38 SafeRelease(resourceBlock[i]);
43 void SafeRelease(T& resource)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
HLSLCompiler.cpp 99 SafeRelease(errorMessage);

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