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  /external/chromium_org/third_party/skia/include/effects/
SkPerlinNoiseShader.h 13 /** \class SkPerlinNoiseShader
15 SkPerlinNoiseShader creates an image using the Perlin turbulence function.
25 class SK_API SkPerlinNoiseShader : public SkShader {
79 PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const ContextRec&);
103 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader)
107 SkPerlinNoiseShader(SkReadBuffer&);
113 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX,
116 virtual ~SkPerlinNoiseShader();
119 // constructor that creates SkPerlinNoiseShader from an SkReadBuffer, several fields ca
    [all...]
  /external/skia/include/effects/
SkPerlinNoiseShader.h 13 /** \class SkPerlinNoiseShader
15 SkPerlinNoiseShader creates an image using the Perlin turbulence function.
25 class SK_API SkPerlinNoiseShader : public SkShader {
79 PerlinNoiseShaderContext(const SkPerlinNoiseShader& shader, const ContextRec&);
102 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkPerlinNoiseShader)
105 SkPerlinNoiseShader(SkReadBuffer&);
110 SkPerlinNoiseShader(SkPerlinNoiseShader::Type type, SkScalar baseFrequencyX,
113 virtual ~SkPerlinNoiseShader();
116 // constructor that creates SkPerlinNoiseShader from an SkReadBuffer, several fields ca
    [all...]
  /external/chromium_org/third_party/skia/bench/
PerlinNoiseBench.cpp 9 #include "SkPerlinNoiseShader.h"
25 this->test(loops, canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
41 void test(const int loops, SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type,
44 SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
45 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
47 SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
  /external/skia/bench/
PerlinNoiseBench.cpp 9 #include "SkPerlinNoiseShader.h"
25 this->test(loops, canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
41 void test(const int loops, SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type,
44 SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
45 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
47 SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
  /external/chromium_org/third_party/skia/gm/
perlinnoise.cpp 9 #include "SkPerlinNoiseShader.h"
36 void test(SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type,
40 SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
41 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
43 SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
62 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
64 test(canvas, 100, 0, SkPerlinNoiseShader::kTurbulence_Type,
67 test(canvas, 0, 100, SkPerlinNoiseShader::kFractalNoise_Type,
69 test(canvas, 100, 100, SkPerlinNoiseShader::kFractalNoise_Type,
72 test(canvas, 0, 200, SkPerlinNoiseShader::kTurbulence_Type
    [all...]
imagefiltersclipped.cpp 17 #include "SkPerlinNoiseShader.h"
96 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise(
imagefiltersscaled.cpp 18 #include "SkPerlinNoiseShader.h"
96 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise(
  /external/skia/gm/
perlinnoise.cpp 9 #include "SkPerlinNoiseShader.h"
36 void test(SkCanvas* canvas, int x, int y, SkPerlinNoiseShader::Type type,
40 SkShader* shader = (type == SkPerlinNoiseShader::kFractalNoise_Type) ?
41 SkPerlinNoiseShader::CreateFractalNoise(baseFrequencyX, baseFrequencyY, numOctaves,
43 SkPerlinNoiseShader::CreateTurbulence(baseFrequencyX, baseFrequencyY, numOctaves,
62 test(canvas, 0, 0, SkPerlinNoiseShader::kFractalNoise_Type,
64 test(canvas, 100, 0, SkPerlinNoiseShader::kTurbulence_Type,
67 test(canvas, 0, 100, SkPerlinNoiseShader::kFractalNoise_Type,
69 test(canvas, 100, 100, SkPerlinNoiseShader::kFractalNoise_Type,
72 test(canvas, 0, 200, SkPerlinNoiseShader::kTurbulence_Type
    [all...]
imagefiltersclipped.cpp 17 #include "SkPerlinNoiseShader.h"
96 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise(
imagefiltersscaled.cpp 18 #include "SkPerlinNoiseShader.h"
96 SkAutoTUnref<SkShader> noise(SkPerlinNoiseShader::CreateFractalNoise(
  /external/chromium_org/third_party/skia/src/effects/
SkPerlinNoiseShader.cpp 9 #include "SkPerlinNoiseShader.h"
53 bool perlin_noise_type_is_valid(SkPerlinNoiseShader::Type type) {
54 return (SkPerlinNoiseShader::kFractalNoise_Type == type) ||
55 (SkPerlinNoiseShader::kTurbulence_Type == type);
60 struct SkPerlinNoiseShader::StitchData {
81 struct SkPerlinNoiseShader::PaintingData {
259 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
262 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX, baseFrequencyY,
266 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
269 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, baseFrequencyY
    [all...]
  /external/skia/src/effects/
SkPerlinNoiseShader.cpp 9 #include "SkPerlinNoiseShader.h"
52 bool perlin_noise_type_is_valid(SkPerlinNoiseShader::Type type) {
53 return (SkPerlinNoiseShader::kFractalNoise_Type == type) ||
54 (SkPerlinNoiseShader::kTurbulence_Type == type);
59 struct SkPerlinNoiseShader::StitchData {
80 struct SkPerlinNoiseShader::PaintingData {
249 SkShader* SkPerlinNoiseShader::CreateFractalNoise(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
252 return SkNEW_ARGS(SkPerlinNoiseShader, (kFractalNoise_Type, baseFrequencyX, baseFrequencyY,
256 SkShader* SkPerlinNoiseShader::CreateTurbulence(SkScalar baseFrequencyX, SkScalar baseFrequencyY,
259 return SkNEW_ARGS(SkPerlinNoiseShader, (kTurbulence_Type, baseFrequencyX, baseFrequencyY
    [all...]
  /external/chromium_org/third_party/skia/src/ports/
SkGlobalInitialization_chromium.cpp 51 #include "SkPerlinNoiseShader.h"
91 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader)
SkGlobalInitialization_default.cpp 51 #include "SkPerlinNoiseShader.h"
91 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader)
  /external/skia/src/ports/
SkGlobalInitialization_chromium.cpp 52 #include "SkPerlinNoiseShader.h"
93 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader)
SkGlobalInitialization_default.cpp 52 #include "SkPerlinNoiseShader.h"
93 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkPerlinNoiseShader)
  /external/chromium_org/third_party/WebKit/Source/platform/graphics/filters/
FETurbulence.cpp 29 #include "SkPerlinNoiseShader.h"
416 SkPerlinNoiseShader::CreateFractalNoise(SkFloatToScalar(baseFrequencyX),
419 SkPerlinNoiseShader::CreateTurbulence(SkFloatToScalar(baseFrequencyX),
  /external/chromium_org/third_party/skia/samplecode/
SampleFilterFuzz.cpp 26 #include "SkPerlinNoiseShader.h"
333 SkPerlinNoiseShader::CreateFractalNoise(
335 SkPerlinNoiseShader::CreateTurbulence(
  /external/skia/samplecode/
SampleFilterFuzz.cpp 28 #include "SkPerlinNoiseShader.h"
339 SkPerlinNoiseShader::CreateFractalNoise(
341 SkPerlinNoiseShader::CreateTurbulence(
  /external/skia/
Android.mk 286 src/effects/SkPerlinNoiseShader.cpp \
  /external/chromium_org/skia/
skia_library.target.darwin-arm.mk 264 third_party/skia/src/effects/SkPerlinNoiseShader.cpp \
skia_library.target.darwin-arm64.mk 264 third_party/skia/src/effects/SkPerlinNoiseShader.cpp \
skia_library.target.darwin-mips.mk 264 third_party/skia/src/effects/SkPerlinNoiseShader.cpp \
skia_library.target.darwin-mips64.mk 264 third_party/skia/src/effects/SkPerlinNoiseShader.cpp \
skia_library.target.darwin-x86.mk 265 third_party/skia/src/effects/SkPerlinNoiseShader.cpp \

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