/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 415 TYPE_FLOAT_MAT2X3, // mat2x3 530 case TYPE_FLOAT_MAT2X3: return 3; 549 case TYPE_FLOAT_MAT2X3: return 2; 595 case GL_FLOAT_MAT2x3: return TYPE_FLOAT_MAT2X3;
|
gluShaderUtil.hpp | 104 TYPE_FLOAT_MAT2X3, 221 template <> struct DataTypeTraits<tcu::Mat2x3> { enum { DATATYPE = TYPE_FLOAT_MAT2X3 }; };
|
/external/deqp/modules/gles3/functional/ |
es3fShaderMatrixTests.cpp | 269 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X3, tcu::Mat2x3); 502 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2x3(s_constInMat2x3[inputNdx]); } 525 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) [all...] |
es3fShaderIndexingTests.cpp | 787 case TYPE_FLOAT_MAT2X3: return evalSubscriptMat2x3; [all...] |
es3fDefaultVertexAttributeTests.cpp | 578 { "mat2x3", glu::TYPE_FLOAT_MAT2X3, true },
|
es3fInstancedRenderingTests.cpp | 682 glu::TYPE_FLOAT_MAT2X3,
|
es3fUniformBlockTests.cpp | 356 glu::TYPE_FLOAT_MAT2X3,
|
es3fTransformFeedbackTests.cpp | [all...] |
es3fUniformApiTests.cpp | 81 glu::TYPE_FLOAT_MAT2X3, [all...] |
/external/deqp/modules/gles31/functional/ |
es31fUniformBlockTests.cpp | 155 glu::TYPE_FLOAT_MAT2X3,
|
es31fShaderSharedVarTests.cpp | 282 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(location, numValues, DE_FALSE, &values[0]); break;
|
es31fUniformLocationTests.cpp | 608 case glu::TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(gotLoc, 1, false, floatBuf); break; 730 TYPE_FLOAT_MAT2X3, [all...] |
es31fProgramUniformTests.cpp | 85 glu::TYPE_FLOAT_MAT2X3, [all...] |
es31fProgramInterfaceQueryTests.cpp | [all...] |
es31fSSBOLayoutTests.cpp | 283 typeCandidates.push_back(glu::TYPE_FLOAT_MAT2X3); 762 glu::TYPE_FLOAT_MAT2X3, [all...] |
es31fSSBOLayoutCase.cpp | 815 case glu::TYPE_FLOAT_MAT2X3: return "bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1]); }\n"; 853 case glu::TYPE_FLOAT_MAT2X3: [all...] |
/external/deqp/modules/glshared/ |
glsRandomUniformBlockCase.cpp | 224 typeCandidates.push_back(glu::TYPE_FLOAT_MAT2X3);
|
glsShaderLibraryCase.cpp | 531 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break; [all...] |
glsUniformBlockCase.cpp | 693 case glu::TYPE_FLOAT_MAT2X3: return "mediump float compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])*compare_vec3(a[1], b[1]); }\n"; 731 case glu::TYPE_FLOAT_MAT2X3: [all...] |
glsLongStressCase.cpp | 801 case glu::TYPE_FLOAT_MAT2X3: glUniformMatrix2x3fv (location, 1, GL_FALSE, &val[0]); break; [all...] |