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    Searched refs:TYPE_FLOAT_MAT2X3 (Results 1 - 20 of 20) sorted by null

  /external/deqp/framework/opengl/
gluShaderUtil.cpp 415 TYPE_FLOAT_MAT2X3, // mat2x3
530 case TYPE_FLOAT_MAT2X3: return 3;
549 case TYPE_FLOAT_MAT2X3: return 2;
595 case GL_FLOAT_MAT2x3: return TYPE_FLOAT_MAT2X3;
gluShaderUtil.hpp 104 TYPE_FLOAT_MAT2X3,
221 template <> struct DataTypeTraits<tcu::Mat2x3> { enum { DATATYPE = TYPE_FLOAT_MAT2X3 }; };
  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 269 DECLARE_TYPE_TRAIT(TYPE_FLOAT_MAT2X3, tcu::Mat2x3);
502 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_CONST, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat2x3(s_constInMat2x3[inputNdx]); }
525 template <> inline tcu::Mat2x3 getInputValue<INPUTTYPE_DYNAMIC, TYPE_FLOAT_MAT2X3> (const ShaderEvalContext& evalCtx, int inputNdx)
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es3fShaderIndexingTests.cpp 787 case TYPE_FLOAT_MAT2X3: return evalSubscriptMat2x3;
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es3fDefaultVertexAttributeTests.cpp 578 { "mat2x3", glu::TYPE_FLOAT_MAT2X3, true },
es3fInstancedRenderingTests.cpp 682 glu::TYPE_FLOAT_MAT2X3,
es3fUniformBlockTests.cpp 356 glu::TYPE_FLOAT_MAT2X3,
es3fTransformFeedbackTests.cpp     [all...]
es3fUniformApiTests.cpp 81 glu::TYPE_FLOAT_MAT2X3,
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  /external/deqp/modules/gles31/functional/
es31fUniformBlockTests.cpp 155 glu::TYPE_FLOAT_MAT2X3,
es31fShaderSharedVarTests.cpp 282 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(location, numValues, DE_FALSE, &values[0]); break;
es31fUniformLocationTests.cpp 608 case glu::TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(gotLoc, 1, false, floatBuf); break;
730 TYPE_FLOAT_MAT2X3,
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es31fProgramUniformTests.cpp 85 glu::TYPE_FLOAT_MAT2X3,
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es31fProgramInterfaceQueryTests.cpp     [all...]
es31fSSBOLayoutTests.cpp 283 typeCandidates.push_back(glu::TYPE_FLOAT_MAT2X3);
762 glu::TYPE_FLOAT_MAT2X3,
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es31fSSBOLayoutCase.cpp 815 case glu::TYPE_FLOAT_MAT2X3: return "bool compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])&&compare_vec3(a[1], b[1]); }\n";
853 case glu::TYPE_FLOAT_MAT2X3:
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  /external/deqp/modules/glshared/
glsRandomUniformBlockCase.cpp 224 typeCandidates.push_back(glu::TYPE_FLOAT_MAT2X3);
glsShaderLibraryCase.cpp 531 case TYPE_FLOAT_MAT2X3: gl.uniformMatrix2x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); break;
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glsUniformBlockCase.cpp 693 case glu::TYPE_FLOAT_MAT2X3: return "mediump float compare_mat2x3 (highp mat2x3 a, highp mat2x3 b){ return compare_vec3(a[0], b[0])*compare_vec3(a[1], b[1]); }\n";
731 case glu::TYPE_FLOAT_MAT2X3:
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glsLongStressCase.cpp 801 case glu::TYPE_FLOAT_MAT2X3: glUniformMatrix2x3fv (location, 1, GL_FALSE, &val[0]); break;
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