OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:TextShadow
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/libs/hwui/
OpenGLRenderer.h
293
struct
TextShadow
{
300
static inline bool getTextShadow(const SkPaint* paint,
TextShadow
*
textShadow
) {
303
if (
textShadow
) {
304
textShadow
->radius = Blur::convertSigmaToRadius(blur.fSigma);
305
textShadow
->dx = blur.fOffset.fX;
306
textShadow
->dy = blur.fOffset.fY;
307
textShadow
->color = blur.fColor;
[
all
...]
DisplayListOp.h
265
OpenGLRenderer::
TextShadow
textShadow
;
266
if (OpenGLRenderer::getTextShadow(mPaint, &
textShadow
)) {
268
shadow.translate(
textShadow
.dx,
textShadow
.dx);
269
shadow.outset(
textShadow
.radius);
[
all
...]
OpenGLRenderer.cpp
[
all
...]
Completed in 153 milliseconds