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Searched
refs:addPresentFence
(Results
1 - 3
of
3
) sorted by null
/frameworks/native/services/surfaceflinger/
DispSync.h
51
// to the DispSync object via the
addPresentFence
method. These fence
73
//
addPresentFence
adds a fence for use in validating the current vsync
75
//
addPresentFence
is called. When the fence does signal, its timestamp
82
bool
addPresentFence
(const sp<Fence>& fence);
93
//
addPresentFence
returns true indicating that the model has drifted away
DispSync.cpp
322
bool DispSync::
addPresentFence
(const sp<Fence>& fence) {
372
//
addPresentFence
called. This means we have no way to know whether
SurfaceFlinger.cpp
946
if (mPrimaryDispSync.
addPresentFence
(presentFence)) {
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