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    Searched refs:addReleaseFenceLocked (Results 1 - 7 of 7) sorted by null

  /frameworks/native/include/gui/
ConsumerBase.h 180 status_t addReleaseFenceLocked(int slot,
  /frameworks/native/libs/gui/
BufferItemConsumer.cpp 92 err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence);
ConsumerBase.cpp 205 return addReleaseFenceLocked(slot, graphicBuffer, fence);
208 status_t ConsumerBase::addReleaseFenceLocked(int slot,
210 CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
CpuConsumer.cpp 245 addReleaseFenceLocked(
GLConsumer.cpp 659 status_t err = addReleaseFenceLocked(mCurrentTexture,
    [all...]
  /frameworks/av/services/camera/libcameraservice/gui/
RingBufferConsumer.cpp 232 err = addReleaseFenceLocked(item.mBuf,
338 status_t res = addReleaseFenceLocked(item.mBuf,
  /frameworks/native/services/surfaceflinger/DisplayHardware/
VirtualDisplaySurface.cpp 223 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence);

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