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Searched
refs:bMin
(Results
1 - 4
of
4
) sorted by null
/external/deqp/framework/randomshaders/
rsgVariableValue.cpp
65
float
bMin
= b.component(ndx).getMin().asFloat();
68
if (!CompareOp()(aMin, aMax,
bMin
, bMax))
80
int
bMin
= b.component(ndx).getMin().asInt();
83
if (!CompareOp()(aMin, aMax,
bMin
, bMax))
93
bool
bMin
= b.component(ndx).getMin().asBool();
96
if (!CompareOp()(aMin, aMax,
bMin
, bMax))
114
inline bool operator() (float aMin, float aMax, float
bMin
, float bMax) const { return (aMin <= bMax &&
bMin
<= aMax); }
115
inline bool operator() (int aMin, int aMax, int
bMin
, int bMax) const { return (aMin <= bMax &&
bMin
<= aMax);
[
all
...]
rsgBinaryOps.hpp
80
void operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float&
bMin
, float& bMax) const;
81
void operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int&
bMin
, int& bMax) const;
104
void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const;
126
void operator() (de::Random& rnd, T dstMin, T dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const;
164
void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const;
188
void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const;
212
void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const
214
ComputeLessThanRange()(rnd, dstMin, dstMax,
bMin
, bMax, aMin, aMax);
239
void operator() (de::Random& rnd, bool dstMin, bool dstMax, T& aMin, T& aMax, T&
bMin
, T& bMax) const
241
ComputeLessOrEqualRange()(rnd, dstMin, dstMax,
bMin
, bMax, aMin, aMax)
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all
...]
rsgBinaryOps.cpp
213
void ComputeMulRange::operator() (de::Random& rnd, float dstMin, float dstMax, float& aMin, float& aMax, float&
bMin
, float& bMax) const
238
bMin
= scale;
244
bMin
= scale-i*scaleStep;
255
std::swap(
bMin
, bMax);
258
bMin
*= -1.0f;
264
DE_ASSERT(aMin <= aMax &&
bMin
<= bMax);
265
DE_ASSERT(de::inRange(aMin*
bMin
, dstMin-eps, dstMax+eps));
267
DE_ASSERT(de::inRange(aMax*
bMin
, dstMin-eps, dstMax+eps));
272
void ComputeMulRange::operator() (de::Random& rnd, int dstMin, int dstMax, int& aMin, int& aMax, int&
bMin
, int& bMax) const
277
bMin
= 1
[
all
...]
/external/deqp/modules/glshared/
glsTextureTestUtil.cpp
[
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...]
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