HomeSort by relevance Sort by last modified time
    Searched refs:cacheTextures (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
FontRenderer.cpp 153 void clearCacheTextures(Vector<CacheTexture*>& cacheTextures) {
154 for (uint32_t i = 0; i < cacheTextures.size(); i++) {
155 delete cacheTextures[i];
157 cacheTextures.clear();
188 void FontRenderer::flushLargeCaches(Vector<CacheTexture*>& cacheTextures) {
190 for (uint32_t i = 1; i < cacheTextures.size(); i++) {
191 CacheTexture* cacheTexture = cacheTextures[i];
208 CacheTexture* FontRenderer::cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures,
210 for (uint32_t i = 0; i < cacheTextures.size(); i++) {
211 if (cacheTextures[i]->fitBitmap(glyph, startX, startY))
    [all...]
FontRenderer.h 91 void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);
151 CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
160 void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);

Completed in 56 milliseconds