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Searched
refs:clientMemoryIndexData
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsLongStressCase.hpp
229
float
clientMemoryIndexData
; //!< Use client memory for vertex indices when drawing (instead of GL buffers).
246
FeatureProbabilities& pClientMemoryIndexData (const float prob) {
clientMemoryIndexData
= prob; return *this; }
263
,
clientMemoryIndexData
(0.0f)
glsLongStressCase.cpp
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