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    Searched refs:colorLoc (Results 1 - 20 of 20) sorted by null

  /external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp 324 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
346 gl.glVertexAttribBinding(colorLoc, 3);
347 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset);
348 gl.glEnableVertexAttribArray(colorLoc);
620 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
640 gl.glEnableVertexAttribArray(colorLoc);
644 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, 0);
648 gl.glVertexAttribBinding(colorLoc, colorOffsetBinding);
894 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
922 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL)
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es31fAdvancedBlendTests.cpp 376 const int colorLoc = gl.getAttribLocation(program, "a_color");
391 TCU_CHECK(posLoc >= 0 && colorLoc >= 0);
410 gl.enableVertexAttribArray(colorLoc);
411 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
es31fDrawTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fPolygonOffsetTests.cpp 370 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
397 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
406 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f);
498 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
515 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
617 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
645 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
651 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
662 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
668 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f)
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es2fDepthRangeTests.cpp 164 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color");
194 glUniform4f(colorLoc, 0.0f, 0.0f, 1.0f, 1.0f);
218 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
314 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color");
339 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
365 glUniform4fv(colorLoc, 1, color.getPtr());
es2fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
286 gl.uniform4fv (colorLoc, 1, color.getPtr());
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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es2fDepthStencilClearTests.cpp 279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color");
346 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f);
382 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
es2fClippingTests.cpp 545 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
555 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
681 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
689 ctx.enableVertexAttribArray (colorLoc);
691 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
695 ctx.disableVertexAttribArray (colorLoc);
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es2fRasterizationTests.cpp 193 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color");
202 gl.enableVertexAttribArray (colorLoc);
203 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]);
207 gl.disableVertexAttribArray (colorLoc);
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  /external/deqp/modules/gles3/functional/
es3fPolygonOffsetTests.cpp 373 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
400 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
409 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f);
501 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
518 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
620 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
648 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
654 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
665 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
671 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f)
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es3fPixelBufferObjectTests.cpp 304 GLuint colorLoc = (GLuint)-1;
315 colorLoc = glGetAttribLocation(m_program->getProgram(), "a_color");
316 TCU_CHECK(colorLoc != (GLuint)-1);
318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc));
322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors));
326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
es3fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
286 gl.uniform4fv (colorLoc, 1, color.getPtr());
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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es3fDepthStencilClearTests.cpp 282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color");
349 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f);
385 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
es3fClippingTests.cpp 548 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
558 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
684 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
692 ctx.enableVertexAttribArray (colorLoc);
694 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
698 ctx.disableVertexAttribArray (colorLoc);
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es3fFragDepthTests.cpp 371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
391 gl.uniform4fv(colorLoc, 1, color.getPtr());
es3fRasterizationTests.cpp 358 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color");
367 gl.enableVertexAttribArray (colorLoc);
368 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]);
372 gl.disableVertexAttribArray (colorLoc);
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  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 318 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
340 gl.glVertexAttribBinding(colorLoc, 3);
341 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset);
342 gl.glEnableVertexAttribArray(colorLoc);
  /external/chromium_org/third_party/skia/src/effects/gradients/
SkGradientShader.cpp 726 SkColor* colorLoc;
731 colorLoc = colorStorage.get();
733 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount);
735 colorLoc = fOrigColors;
739 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor));
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  /external/skia/src/effects/gradients/
SkGradientShader.cpp 632 SkColor* colorLoc;
637 colorLoc = colorStorage.get();
639 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount);
641 colorLoc = fOrigColors;
645 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor));
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  /external/deqp/modules/egl/
teglImageFormatTests.cpp 885 GLuint colorLoc = glGetUniformLocation(glProgram, "u_color");
886 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color");
940 GLU_CHECK_CALL(glUniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
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