/device/generic/goldfish/opengl/system/renderControl_enc/ |
renderControl_entry.cpp | 22 void rcOpenColorBuffer(uint32_t colorbuffer); 23 void rcCloseColorBuffer(uint32_t colorbuffer); 24 void rcSetWindowColorBuffer(uint32_t windowSurface, uint32_t colorBuffer); 27 void rcFBPost(uint32_t colorBuffer); 29 void rcBindTexture(uint32_t colorBuffer); 30 void rcBindRenderbuffer(uint32_t colorBuffer); 31 EGLint rcColorBufferCacheFlush(uint32_t colorbuffer, EGLint postCount, int forRead); 32 void rcReadColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 33 int rcUpdateColorBuffer(uint32_t colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 34 int rcOpenColorBuffer2(uint32_t colorbuffer); [all...] |
renderControl_enc.cpp | 289 void rcOpenColorBuffer_enc(void *self , uint32_t colorbuffer) 301 memcpy(ptr, &colorbuffer, 4); ptr += 4; 304 void rcCloseColorBuffer_enc(void *self , uint32_t colorbuffer) 316 memcpy(ptr, &colorbuffer, 4); ptr += 4; 320 void rcSetWindowColorBuffer_enc(void *self , uint32_t windowSurface, uint32_t colorBuffer) 333 memcpy(ptr, &colorBuffer, 4); ptr += 4; 376 void rcFBPost_enc(void *self , uint32_t colorBuffer) 388 memcpy(ptr, &colorBuffer, 4); ptr += 4; 406 void rcBindTexture_enc(void *self , uint32_t colorBuffer) 418 memcpy(ptr, &colorBuffer, 4); ptr += 4 [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
Framebuffer.cpp | 174 void Framebuffer::setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer) 179 mColorbuffers[colorAttachment] = createAttachment(binding, type, colorbuffer, level, layer); 396 const FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; local 398 if (colorbuffer) 400 if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) 405 GLenum internalformat = colorbuffer->getInternalFormat(); 409 if (colorbuffer->isTexture()) 432 if (colorbuffer->getWidth() != width || colorbuffer->getHeight() != height 696 FramebufferAttachment *colorbuffer = mColorbuffers[colorAttachment]; local [all...] |
Framebuffer.h | 27 class Colorbuffer; 44 void setColorbuffer(unsigned int colorAttachment, GLenum type, GLuint colorbuffer, GLint level, GLint layer); 105 DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil);
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State.cpp | 1286 gl::FramebufferAttachment *colorbuffer = framebuffer->getFirstColorbuffer(); local [all...] |
ProgramBinary.cpp | 241 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; 243 if (colorbuffer) 245 outputs.push_back(colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 : colorbuffer->getBinding()); [all...] |
/sdk/emulator/opengl/host/libs/libOpenglRender/ |
RenderControl.cpp | 218 static int rcOpenColorBuffer2(uint32_t colorbuffer) 224 return fb->openColorBuffer( colorbuffer ); 229 static void rcOpenColorBuffer(uint32_t colorbuffer) 231 (void) rcOpenColorBuffer2(colorbuffer); 234 static void rcCloseColorBuffer(uint32_t colorbuffer) 240 fb->closeColorBuffer( colorbuffer ); 256 uint32_t colorBuffer) 262 fb->setWindowSurfaceColorBuffer(windowSurface, colorBuffer); 278 static void rcFBPost(uint32_t colorBuffer) 285 fb->post(colorBuffer); [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Blit9.cpp | 215 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0); local 217 if (colorbuffer) 219 renderTarget = d3d9::GetAttachmentRenderTarget(colorbuffer); 251 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0); local 253 if (colorbuffer) 255 renderTarget = d3d9::GetAttachmentRenderTarget(colorbuffer);
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Image9.cpp | 461 gl::FramebufferAttachment *colorbuffer = source->getColorbuffer(0); local 463 if (colorbuffer) 465 renderTarget = d3d9::GetAttachmentRenderTarget(colorbuffer);
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Renderer9.cpp | 2662 gl::FramebufferAttachment *colorbuffer = framebuffer->getColorbuffer(0); local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Renderer11.cpp | 814 gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; local 816 if (colorbuffer) 823 if (colorbuffer->getWidth() == 0 || colorbuffer->getHeight() == 0) 828 renderTargetSerials[colorAttachment] = GetAttachmentSerial(colorbuffer); 831 RenderTarget11 *renderTarget = d3d11::GetAttachmentRenderTarget(colorbuffer); 847 renderTargetWidth = colorbuffer->getWidth(); 848 renderTargetHeight = colorbuffer->getHeight(); 849 renderTargetFormat = colorbuffer->getActualFormat(); 1947 gl::FramebufferAttachment *colorbuffer = framebuffer->getReadColorbuffer(); local 2009 gl::FramebufferAttachment *colorbuffer = framebuffer->getReadColorbuffer(); local 2071 gl::FramebufferAttachment *colorbuffer = framebuffer->getReadColorbuffer(); local 2133 gl::FramebufferAttachment *colorbuffer = framebuffer->getReadColorbuffer(); local 2624 gl::FramebufferAttachment *colorbuffer = framebuffer->getReadColorbuffer(); local [all...] |
Image11.cpp | 318 gl::FramebufferAttachment *colorbuffer = source->getReadColorbuffer(); local 320 if (colorbuffer && colorbuffer->getActualFormat() == mActualFormat) 326 if (mRenderer->getRenderTargetResource(colorbuffer, &subresourceIndex, &colorBufferTexture))
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Renderer11.h | 195 bool getRenderTargetResource(gl::FramebufferAttachment *colorbuffer, unsigned int *subresourceIndex, ID3D11Texture2D **resource);
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/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) 413 , m_colorbuffer (colorbuffer) 1324 deUint32 colorbuffer = 1; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fFboRenderTest.cpp | 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 614 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer", config) 643 // Fbo B - don't create colorbuffer 744 : FboRenderCase (context, config.getName().c_str(), "Shared colorbuffer clears", config) 754 deUint32 colorbuffer = 1; local 759 // Single colorbuffer 762 context.bindTexture(GL_TEXTURE_2D, colorbuffer); 770 context.bindRenderbuffer(GL_RENDERBUFFER, colorbuffer); 774 // Multiple framebuffers sharing the colorbuffer 780 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorbuffer, 0) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 601 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer); [all...] |
sglrReferenceContext.cpp | 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer) 315 , m_defaultColorbuffer (colorbuffer) 320 , m_viewport (0, 0, colorbuffer.raw().getHeight(), colorbuffer.raw().getDepth()) [all...] |