/external/qemu/distrib/sdl-1.2.15/test/ |
testver.c | 13 SDL_version compiled; local 24 printf("Compiled with SDL 1.2 or newer\n"); 26 printf("Compiled with SDL older than 1.2\n"); 28 SDL_VERSION(&compiled); 29 printf("Compiled version: %d.%d.%d\n", 30 compiled.major, compiled.minor, compiled.patch);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/shaders/ |
generate_shaders.bat | 23 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0 compiled\passthrough2d11vs.h %debug%
24 call:BuildShader Passthrough2D11.hlsl PS_PassthroughDepth2D ps_4_0 compiled\passthroughdepth2d11ps.h %debug%
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0 compiled\passthroughrgba2d11ps.h %debug%
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DUI ps_4_0 compiled\passthroughrgba2dui11ps.h %debug%
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DI ps_4_0 compiled\passthroughrgba2di11ps.h %debug%
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0 compiled\passthroughrgb2d11ps.h %debug%
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2DUI ps_4_0 compiled\passthroughrgb2dui11ps.h %debug%
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2DI ps_4_0 compiled\passthroughrgb2di11ps.h %debug%
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0 compiled\passthroughrg2d11ps.h %debug%
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2DUI ps_4_0 compiled\passthroughrg2dui11ps.h %debug% [all...] |
/external/chromium_org/tools/json_schema_compiler/ |
json_schema_test.py | 11 compiled = [ 79 self.assertEquals(compiled, json_schema.DeleteNodes(schema, 'nocompile'))
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/ndk/tests/build/no-installable-modules/jni/ |
Android.mk | 4 # compiled 11 # The build.sh will check that it is _not_ compiled.
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/external/llvm/test/MC/Mips/ |
elf_eflags_abicalls.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_noreorder.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_pic0.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_pic2.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_micromips.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_mips16.s | 3 # This *MUST* match the output of gas compiled with the same triple.
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elf_eflags_nan2008.s | 7 # This *MUST* match the output of gas compiled with the same triple.
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/ |
generate_shaders.bat | 23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.vs flipyvs vs_2_0 compiled\flipyvs.h %debug%
25 call:BuildShader Blit.ps passthroughps ps_2_0 compiled\passthroughps.h %debug%
26 call:BuildShader Blit.ps luminanceps ps_2_0 compiled\luminanceps.h %debug%
27 call:BuildShader Blit.ps componentmaskps ps_2_0 compiled\componentmaskps.h %debug%
32 echo %successCount% shaders compiled successfully.
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/external/chromium_org/third_party/closure_compiler/tools/ |
compile_coverage.py | 78 # All the files that are already compiled. 79 compiled = set() 93 compiled.add(os.path.abspath(target_file)) 94 compiled.update(processor.Processor(target_file).included_files) 99 compiled.update([os.path.abspath(d) for d in rel_depends]) 101 compiled_lines = sum(map(num_lines, compiled)) 102 print 'compiled: %d files, %d lines' % (len(compiled), compiled_lines)
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/developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
GLToolbox.java | 28 int[] compiled = new int[1]; local 29 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 30 if (compiled[0] == 0) {
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/external/chromium_org/third_party/skia/src/gpu/gl/builders/ |
GrGLShaderStringBuilder.cpp | 51 GrGLint compiled = GR_GL_INIT_ZERO; local 52 GR_GL_CALL(gli, GetShaderiv(shaderId, GR_GL_COMPILE_STATUS, &compiled)); 54 if (!compiled) {
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/ |
lp_bld_init.h | 48 unsigned compiled; member in struct:gallivm_state
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
lp_bld_init.h | 48 unsigned compiled; member in struct:gallivm_state
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/external/chromium_org/cc/output/ |
program_binding.cc | 91 int compiled = 0; local 92 context->GetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 93 if (!compiled)
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/external/valgrind/main/drd/tests/ |
atomic_var.c | 22 #error Sorry, but this test program can only be compiled by a compiler that\
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/bootable/recovery/edify/ |
Android.mk | 10 # "-x c" forces the lex/yacc files to be compiled as c;
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/build/target/product/ |
base.mk | 121 # Note: it is acceptable to not have a compiled-classes file. In that case, all boot classpath 122 # classes will be compiled. 124 frameworks/base/compiled-classes:system/etc/compiled-classes)
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xa/ |
README | 42 Since Gallium3D is not versioned, the Xorg state tracker needs to be compiled
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