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  /frameworks/base/libs/hwui/utils/
Blur.cpp 97 float currentPixel = 0.0f;
111 currentPixel = (float) (*i);
112 blurredPixel += currentPixel * gPtr[0];
127 currentPixel = (float) input[validW];
128 blurredPixel += currentPixel * gPtr[0];
141 float currentPixel = 0.0f;
154 currentPixel = (float) (*i);
155 blurredPixel += currentPixel * gPtr[0];
171 currentPixel = (float) (*i);
172 blurredPixel += currentPixel * gPtr[0]
    [all...]
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
gbemu.js     [all...]

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