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Searched
refs:evalTextureCube
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp
197
static void
evalTextureCube
(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; }
603
CASE_SPEC(texturecube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, texCube,
evalTextureCube
),
619
CASE_SPEC(texturecube, FUNCTION_TEXTURE, Vec4(-1.0f, -1.0f, 1.01f, 0.0f), Vec4( 1.0f, 1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, texCubeMipmap,
evalTextureCube
),
/external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp
360
static void
evalTextureCube
(gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = textureCube(c, c.in[0].x(), c.in[0].y(), c.in[0].z(), p.lod)*p.scale + p.bias; }
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