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    Searched refs:fScriptTagV2 (Results 1 - 2 of 2) sorted by null

  /external/icu/icu4c/source/layout/
OpenTypeLayoutEngine.cpp 278 fScriptTagV2 = getV2ScriptTag(fScriptCode);
350 if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fGSUBTable, fScriptTagV2, fLangSysTag, success)) {
351 count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSubstitutionFilter,
377 if (fScriptTagV2 != nullScriptTag && fGSUBTable->coversScriptAndLanguage(fGSUBTable,fScriptTagV2,fLangSysTag,success)) {
378 count = fGSUBTable->process(fGSUBTable, glyphStorage, rightToLeft, fScriptTagV2, fLangSysTag, fGDEFTable, fSubstitutionFilter,
486 if (fScriptTagV2 != nullScriptTag &&
487 fGPOSTable->coversScriptAndLanguage(fGPOSTable, fScriptTagV2,fLangSysTag,success)) {
488 fGPOSTable->process(fGPOSTable, glyphStorage, adjustments, reverse, fScriptTagV2, fLangSysTag,
    [all...]
OpenTypeLayoutEngine.h 245 LETag fScriptTagV2;

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