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  /external/chromium_org/third_party/skia/src/core/
SkTileGrid.h 50 int tileCount(int x, int y) { return fTiles[y * fXTiles + x].count(); }
58 const int fXTiles, fYTiles;
62 // (fXTiles * fYTiles) SkTDArrays, each listing data overlapping that tile in insertion order.
SkTileGrid.cpp 11 : fXTiles(xTiles)
40 { 0, 0, fInfo.fTileInterval.width() * fXTiles, fInfo.fTileInterval.height() * fYTiles };
47 int minX = SkMax32(0, SkMin32(dilatedBounds.left() / fInfo.fTileInterval.width(), fXTiles - 1));
50 fXTiles - 1));
57 fTiles[y * fXTiles + x].push(entry);
91 // Logically, we could pin endX to [startX, fXTiles], but we force it
92 // up to (startX, fXTiles] to make sure we hit at least one tile.
95 startX = SkPin32(startX, 0, fXTiles - 1);
97 endX = SkPin32(endX, startX + 1, fXTiles);
105 const SkTDArray<Entry>& tile = fTiles[startY * fXTiles + startX]
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