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    Searched refs:flowThreadState (Results 1 - 6 of 6) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/dom/
RenderTreeBuilder.cpp 129 newRenderer->setFlowThreadState(parentRenderer->flowThreadState());
168 newRenderer->setFlowThreadState(parentRenderer->flowThreadState());
  /external/chromium_org/third_party/WebKit/Source/core/rendering/
RenderObject.h 215 if (flowThreadState() == NotInsideFlowThread)
307 FlowThreadState newState = parent ? parent->flowThreadState() : NotInsideFlowThread;
308 if (newState != flowThreadState() && !isRenderFlowThread())
448 enum FlowThreadState {
454 void setFlowThreadStateIncludingDescendants(FlowThreadState);
456 FlowThreadState flowThreadState() const { return m_bitfields.flowThreadState(); }
457 void setFlowThreadState(FlowThreadState state) { m_bitfields.setFlowThreadState(state);
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RenderObject.cpp 309 void RenderObject::setFlowThreadStateIncludingDescendants(FlowThreadState state)
315 ASSERT(state != object->flowThreadState());
637 ASSERT(flowThreadState() != NotInsideFlowThread);
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RenderInline.cpp 367 cloneInline->setFlowThreadState(flowThreadState());
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RenderBlock.cpp 600 cloneBlock->setFlowThreadState(flowThreadState());
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  /external/chromium_org/third_party/WebKit/Source/core/rendering/compositing/
RenderLayerCompositor.cpp 761 return m_hasAcceleratedCompositing && layer->isSelfPaintingLayer() && !layer->subtreeIsInvisible() && layer->renderer()->flowThreadState() == RenderObject::NotInsideFlowThread;
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