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    Searched refs:fragColor (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/skia/src/gpu/gl/builders/
GrGLFragmentShaderBuilder.cpp 336 // Get "color * coverage" into fragColor
337 GrGLSLExpr4 fragColor = inputColor * inputCoverage;
346 fragColor = fragColor + dstContribution;
352 codeAppendf("\t%s = %s;\n", this->getColorOutputName(), fragColor.c_str());
  /external/skia/src/gpu/gl/
GrGLShaderBuilder.cpp 231 // Get "color * coverage" into fragColor
232 GrGLSLExpr4 fragColor = inputColor * inputCoverage;
239 fragColor = fragColor + dstContribution;
241 this->fsCodeAppendf("\t%s = %s;\n", this->getColorOutputName(), fragColor.c_str());
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  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 79 "layout(location = 0) out mediump vec4 fragColor;\n"
83 " fragColor = v_frag_FragColor;\n"
662 "layout(location = 0) out mediump vec4 fragColor;\n";
    [all...]

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