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  /external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
draw_fs.c 63 draw->fs.fragment_shader = dfs;
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_fs.c 63 draw->fs.fragment_shader = dfs;
  /external/chromium_org/cc/output/
program_binding.h 29 const std::string& fragment_shader);
42 unsigned fragment_shader);
92 const FragmentShader& fragment_shader() const { return fragment_shader_; } function in class:cc::ProgramBinding
program_binding.cc 31 const std::string& fragment_shader) {
38 LoadShader(context, GL_FRAGMENT_SHADER, fragment_shader);
101 unsigned fragment_shader) {
107 context->AttachShader(program_object, fragment_shader);
gl_renderer.cc 544 gl_->Uniform4f(program->fragment_shader().color_location(),
559 gl_->Uniform4f(program->fragment_shader().tex_transform_location(),
566 gl_->Uniform1f(program->fragment_shader().frequency_location(),
570 program->fragment_shader().alpha_location());
601 gl_->Uniform4f(program->fragment_shader().color_location(),
    [all...]
  /external/chromium_org/media/tools/player_x11/
gl_video_renderer.cc 194 GLuint fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); local
197 glShaderSource(fragment_shader, 1, &ps_source, &ps_size);
198 glCompileShader(fragment_shader);
200 glGetShaderiv(fragment_shader, GL_COMPILE_STATUS, &result);
204 glGetShaderInfoLog(fragment_shader, kErrorSize - 1, &len, log);
208 glAttachShader(program, fragment_shader);
209 glDeleteShader(fragment_shader);
  /external/chromium_org/gpu/command_buffer/tests/
gl_test_utils.h 26 static GLuint SetupProgram(GLuint vertex_shader, GLuint fragment_shader);
gl_test_utils.cc 57 GLuint vertex_shader, GLuint fragment_shader) {
61 glAttachShader(program, fragment_shader);
84 GLuint fragment_shader = LoadShader( local
86 if (!vertex_shader || !fragment_shader) {
89 return SetupProgram(vertex_shader, fragment_shader);
gl_bind_uniform_location_unittest.cc 62 GLuint fragment_shader = GLTestHelper::LoadShader( local
72 glAttachShader(program, fragment_shader);
157 GLuint fragment_shader = GLTestHelper::LoadShader( local
170 glAttachShader(program, fragment_shader);
gl_readback_unittest.cc 190 GLuint fragment_shader = CompileShader(GL_FRAGMENT_SHADER, fs_source); local
191 ASSERT_NE(fragment_shader, GLuint(0));
196 glAttachShader(program, fragment_shader);
197 glDeleteShader(fragment_shader);
  /external/chromium_org/third_party/webrtc/modules/video_render/ios/
open_gles20.mm 203 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER, fragment_source);
204 if (!fragment_shader) {
211 glAttachShader(program, fragment_shader);
238 if (fragment_shader) {
239 glDeleteShader(fragment_shader);
  /external/chromium_org/gpu/command_buffer/service/
memory_program_cache.cc 293 for (int i = 0; i < proto->fragment_shader().attribs_size(); i++) {
294 RetrieveShaderInfo(proto->fragment_shader().attribs(i),
298 for (int i = 0; i < proto->fragment_shader().uniforms_size(); i++) {
299 RetrieveShaderInfo(proto->fragment_shader().uniforms(i),
303 for (int i = 0; i < proto->fragment_shader().varyings_size(); i++) {
304 RetrieveShaderInfo(proto->fragment_shader().varyings(i),
320 proto->fragment_shader().sha().c_str(),
gles2_cmd_copy_texture_chromium.cc 406 GLuint* fragment_shader = &fragment_shaders_[fragment_shader_id]; local
407 if (!*fragment_shader) {
408 *fragment_shader = glCreateShader(GL_FRAGMENT_SHADER);
409 CompileShader(*fragment_shader,
412 glAttachShader(info->program, *fragment_shader);
  /external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/
builtin_function.cpp     [all...]
  /frameworks/base/media/mca/filterfw/jni/
jni_shader_program.cpp 42 jstring fragment_shader) {
47 if (!fragment_shader || !gl_env_ptr)
52 ToCppString(env, fragment_shader)),
60 ToCppString(env, fragment_shader)),
  /external/chromium_org/gpu/tools/compositor_model_bench/
render_tree.h 170 ShaderID fragment_shader() { function in class:CCNode
  /external/chromium_org/mojo/examples/sample_app/
spinning_cube.cc 124 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER,
126 if (!fragment_shader) {
133 glAttachShader(program_object, fragment_shader);
138 glDeleteShader(fragment_shader);
  /external/chromium_org/ppapi/examples/compositor/
spinning_cube.cc 108 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER,
110 if (!fragment_shader) {
117 glAttachShader(program_object, fragment_shader);
122 glDeleteShader(fragment_shader);
  /external/chromium_org/ppapi/examples/gles2_spinning_cube/
spinning_cube.cc 124 GLuint fragment_shader = LoadShader(GL_FRAGMENT_SHADER,
126 if (!fragment_shader) {
133 glAttachShader(program_object, fragment_shader);
138 glDeleteShader(fragment_shader);
  /frameworks/base/media/mca/filterfw/native/core/
shader_program.h 80 explicit ShaderProgram(GLEnv* gl_env, const std::string& fragment_shader);
90 const std::string& fragment_shader);
  /external/chromium_org/content/common/gpu/client/
gl_helper_scaling.cc 848 GLuint fragment_shader = helper_->CompileShaderFromSource( local
    [all...]
  /external/chromium_org/native_client_sdk/src/examples/api/video_decode/
video_decode.cc 116 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader);
658 const char* fragment_shader) {
667 fragment_shader,
668 strlen(fragment_shader));
  /external/chromium_org/ppapi/examples/video_decode/
video_decode.cc 117 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader);
659 const char* fragment_shader) {
668 fragment_shader,
669 strlen(fragment_shader));
video_decode_dev.cc 141 const char* fragment_shader);
634 const char* fragment_shader) {
641 CreateShader(shader.program, GL_FRAGMENT_SHADER, fragment_shader,
642 strlen(fragment_shader));
  /external/chromium_org/third_party/mesa/src/src/glsl/
glsl_parser_extras.h 40 fragment_shader enumerator in enum:_mesa_glsl_parser_targets

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