/external/chromium_org/third_party/WebKit/Source/web/ |
WebImageDecoder.cpp | 99 ImageFrame* const frameBuffer = m_private->frameBufferAtIndex(index); 100 if (!frameBuffer) 102 return frameBuffer->status() == ImageFrame::FrameComplete; 108 ImageFrame* const frameBuffer = m_private->frameBufferAtIndex(index); 109 if (!frameBuffer) 111 RefPtr<NativeImageSkia> image = frameBuffer->asNewNativeImage();
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/external/chromium_org/third_party/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, 215 GrDebugGL::getInstance()->setFrameBuffer(frameBuffer); 255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer(); 259 if (frameBuffer->getColor() && 260 textures[i] == frameBuffer->getColor()->getID()) { 261 frameBuffer->setColor(NULL); 263 if (frameBuffer->getDepth() && 264 textures[i] == frameBuffer->getDepth()->getID()) { 265 frameBuffer->setDepth(NULL); 267 if (frameBuffer->getStencil() & 391 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local 431 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local [all...] |
GrDebugGL.cpp | 146 void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) { 155 fFrameBuffer = frameBuffer;
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GrDebugGL.h | 73 void setFrameBuffer(GrFrameBufferObj *frameBuffer);
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/external/skia/src/gpu/gl/debug/ |
GrGLCreateDebugInterface.cpp | 211 GrFrameBufferObj *frameBuffer = GR_FIND(frameBufferID, 215 GrDebugGL::getInstance()->setFrameBuffer(frameBuffer); 255 GrFrameBufferObj *frameBuffer = GrDebugGL::getInstance()->getFrameBuffer(); 259 if (NULL != frameBuffer->getColor() && 260 textures[i] == frameBuffer->getColor()->getID()) { 261 frameBuffer->setColor(NULL); 263 if (NULL != frameBuffer->getDepth() && 264 textures[i] == frameBuffer->getDepth()->getID()) { 265 frameBuffer->setDepth(NULL); 267 if (NULL != frameBuffer->getStencil() & 391 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local 431 GrFrameBufferObj *framebuffer = GrDebugGL::getInstance()->getFrameBuffer(); local [all...] |
GrDebugGL.cpp | 145 void GrDebugGL::setFrameBuffer(GrFrameBufferObj *frameBuffer) { 154 fFrameBuffer = frameBuffer;
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GrDebugGL.h | 73 void setFrameBuffer(GrFrameBufferObj *frameBuffer);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
Clear11.h | 7 // Clear11.h: Framebuffer clear utility class. 20 class Framebuffer; 34 // Clears the framebuffer with the supplied clear parameters, assumes that the framebuffer is currently applied. 35 gl::Error clearFramebuffer(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer);
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Clear11.cpp | 7 // Clear11.cpp: Framebuffer clear utility class. 14 #include "libGLESv2/Framebuffer.h" 151 gl::Error Clear11::clearFramebuffer(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) 169 if (frameBuffer->getFirstColorbuffer() != NULL) 171 gl::FramebufferAttachment *attachment = frameBuffer->getFirstColorbuffer(); 176 else if (frameBuffer->getDepthOrStencilbuffer() != NULL) 178 gl::FramebufferAttachment *attachment = frameBuffer->getDepthOrStencilbuffer(); 209 if (clearParams.clearColor[colorAttachment] && frameBuffer->isEnabledColorAttachment(colorAttachment)) 211 gl::FramebufferAttachment *attachment = frameBuffer->getColorbuffer(colorAttachment) [all...] |
Renderer11.h | 69 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 79 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); 80 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 92 virtual gl::Error clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); 123 virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat [all...] |
Renderer11.cpp | 13 #include "libGLESv2/Framebuffer.h" 603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 612 gl::Error error = mStateCache.getBlendState(framebuffer, blendState, &dxBlendState); 799 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer) 810 const gl::ColorbufferInfo &colorbuffers = framebuffer->getColorbuffersForRender(); 820 // check for zero-sized default framebuffer, which is a special case. 859 gl::FramebufferAttachment *depthStencil = framebuffer->getDepthbuffer(); 866 else if (framebuffer->getStencilbuffer() [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/qtopia/ |
SDL_QWin.cc | 167 // write to framebuffer 244 uchar *fb = (uchar*)my_painter->frameBuffer(); 274 ushort *fb = (ushort*)my_painter->frameBuffer(); 280 uchar *fb = (uchar*)my_painter->frameBuffer(); 304 uchar *fb = (uchar*)my_painter->frameBuffer(); 328 ushort *fb = (ushort*)my_painter->frameBuffer();
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/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
gbemu.js | [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/ |
Renderer.h | 41 class Framebuffer; 119 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 128 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer) = 0; 129 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 142 virtual gl::Error clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) = 0; 178 virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
Renderer9.h | 70 virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 79 virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); 80 virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 94 virtual gl::Error clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); 127 virtual bool copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat [all...] |
Renderer9.cpp | 32 #include "libGLESv2/Framebuffer.h" 755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 810 gl::FramebufferAttachment *attachment = framebuffer->getFirstColorbuffer(); [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 572 GLuint frameBuffer = 1; 573 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, frameBuffer)); 672 GLU_CHECK_CALL(glDeleteFramebuffers(1, &frameBuffer)); 814 deUint32 framebuffer; local 815 glGenFramebuffers(1, &framebuffer); 816 TCU_CHECK(framebuffer != (GLuint)-1); 817 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); 856 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer)); 988 deUint32 framebuffer; local 1339 deUint32 framebuffer; local 1401 deUint32 framebuffer; local 1460 deUint32 framebuffer; local [all...] |