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Searched
refs:genTexture
(Results
1 - 10
of
10
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/graphics/
GLUtils.h
43
static GLuint
genTexture
(int texWidth, int texHeight, int fill);
GLUtils.cpp
210
GLuint GLUtils::
genTexture
(int texWidth, int texHeight, int fill) {
Renderer.cpp
143
mFboTexId = GLUtils::
genTexture
(mFboWidth, mFboHeight, 0);
/cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp
74
mTextureId = GLUtils::
genTexture
(mWidth, mHeight, GLUtils::RANDOM_FILL);
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp
116
mTextureIds.add(GLUtils::
genTexture
(mWidth, mHeight, 0)); // fbo
117
mTextureIds.add(GLUtils::
genTexture
(mWidth, mHeight, 0)); // tmp1
118
mTextureIds.add(GLUtils::
genTexture
(mWidth, mHeight, 0)); // tmp2
/cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp
145
mTextureId = GLUtils::
genTexture
(mWidth, mHeight, GLUtils::RANDOM_FILL);
/sdk/emulator/opengl/tests/translator_tests/GLES_CM/
triangleCM.cpp
57
unsigned char *
genTexture
(int width, int height, int comp)
223
pixels =
genTexture
(TEX_WIDTH, TEX_HEIGHT, 4);
/cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.cpp
88
mTextureId = GLUtils::
genTexture
(CS_TEXTURE_SIZE, CS_TEXTURE_SIZE, GLUtils::RANDOM_FILL);
/sdk/emulator/opengl/tests/translator_tests/GLES_V2/
triangleV2.cpp
77
unsigned char *
genTexture
(int width, int height, int comp)
/external/deqp/modules/glshared/
glsLongStressCase.cpp
469
static deUint32
genTexture
(void) { deUint32 tex = 0; glGenTextures(1, &tex); return tex; }
483
, m_textureGL (
genTexture
())
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