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    Searched refs:getPixDepth (Results 1 - 5 of 5) sorted by null

  /external/deqp/framework/common/
tcuTexCompareVerifier.cpp 541 const float depth = level.getPixDepth(x, y, coordZ);
591 const Vec4 depths (level.getPixDepth(x0, y0, coordZ),
592 level.getPixDepth(x1, y0, coordZ),
593 level.getPixDepth(x0, y1, coordZ),
594 level.getPixDepth(x1, y1, coordZ));
655 const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ);
661 const float depth1 = level1.getPixDepth(wrap(sampler.wrapS, i1, w1), wrap(sampler.wrapT, j1, h1), coordZ);
724 depths0[0] = level0.getPixDepth(x0, y0, coordZ);
725 depths0[1] = level0.getPixDepth(x1, y0, coordZ);
726 depths0[2] = level0.getPixDepth(x0, y1, coordZ)
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tcuTexture.hpp 268 float getPixDepth (int x, int y, int z = 0) const;
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tcuTexture.cpp 764 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const
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  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 173 float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \
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  /external/deqp/modules/gles3/functional/
es3fTextureShadowTests.cpp 71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z);
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