/external/deqp/framework/common/ |
tcuTexCompareVerifier.cpp | 541 const float depth = level.getPixDepth(x, y, coordZ); 591 const Vec4 depths (level.getPixDepth(x0, y0, coordZ), 592 level.getPixDepth(x1, y0, coordZ), 593 level.getPixDepth(x0, y1, coordZ), 594 level.getPixDepth(x1, y1, coordZ)); 655 const float depth0 = level0.getPixDepth(wrap(sampler.wrapS, i0, w0), wrap(sampler.wrapT, j0, h0), coordZ); 661 const float depth1 = level1.getPixDepth(wrap(sampler.wrapS, i1, w1), wrap(sampler.wrapT, j1, h1), coordZ); 724 depths0[0] = level0.getPixDepth(x0, y0, coordZ); 725 depths0[1] = level0.getPixDepth(x1, y0, coordZ); 726 depths0[2] = level0.getPixDepth(x0, y1, coordZ) [all...] |
tcuTexture.hpp | 268 float getPixDepth (int x, int y, int z = 0) const; [all...] |
tcuTexture.cpp | 764 float ConstPixelBufferAccess::getPixDepth (int x, int y, int z) const [all...] |
/external/deqp/framework/referencerenderer/ |
rrFragmentOperations.cpp | 173 float depthBufferValue = depthBuffer.getPixDepth(fragSampleNdx, frag.pixelCoord.x(), frag.pixelCoord.y()); \ [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureShadowTests.cpp | 71 access.setPixDepth( de::clamp(access.getPixDepth(x, y, z), 0.0f, 1.0f), x, y, z); [all...] |