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Searched
refs:gl2
(Results
1 - 25
of
303
) sorted by null
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/frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES20cHeader.cpp
20
#include <GLES2/
gl2
.h>
/external/chromium_org/gpu/command_buffer/client/
gles2_interface.h
8
#include <GLES2/
gl2
.h>
client_context_state.h
10
#include <GLES2/
gl2
.h>
/cts/tests/tests/opengl/libopengltest/
attach_shader_two.h
20
#include <GLES2/
gl2
.h>
attach_shader_eight.h
20
#include <GLES2/
gl2
.h>
attach_shader_eleven.h
16
#include <GLES2/
gl2
.h>
attach_shader_five.h
20
#include <GLES2/
gl2
.h>
attach_shader_four.h
20
#include <GLES2/
gl2
.h>
attach_shader_nine.h
20
#include <GLES2/
gl2
.h>
attach_shader_one.h
20
#include <GLES2/
gl2
.h>
attach_shader_seven.h
20
#include <GLES2/
gl2
.h>
attach_shader_six.h
20
#include <GLES2/
gl2
.h>
attach_shader_ten.h
16
#include <GLES2/
gl2
.h>
attach_shader_three.h
20
#include <GLES2/
gl2
.h>
common.h
19
#include <GLES2/
gl2
.h>
color_one.h
20
#include <GLES2/
gl2
.h>
common.cpp
16
#include <GLES2/
gl2
.h>
/external/chromium_org/third_party/angle/samples/angle/sample_util/
texture_utils.h
10
#include <GLES2/
gl2
.h>
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixGrabber.java
56
MatrixTrackingGL
gl2
= (MatrixTrackingGL) gl;
local
57
gl2
.glMatrixMode(mode);
58
gl2
.getMatrix(mat, 0);
/cts/suite/cts/deviceTests/opengl/jni/graphics/
Mesh.h
17
#include <GLES2/
gl2
.h>
Program.h
19
#include <GLES2/
gl2
.h>
/external/chromium_org/gpu/gles2_conform_support/gtf/
gtf_stubs.h
11
#include <GLES2/
gl2
.h>
/frameworks/native/opengl/tests/include/
glTestLib.h
24
#include <GLES2/
gl2
.h>
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
YVURenderer.h
6
#include <GLES2/
gl2
.h>
/external/chromium_org/mojo/public/c/gles2/
chromium_sync_point.h
11
#include <GLES2/
gl2
.h>
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