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    Searched refs:hasTextShadow (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
DisplayListOp.h 188 virtual bool hasTextShadow() const {
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DeferredDisplayList.cpp 190 if (!isTextBatch || op->hasTextShadow()) {
OpenGLRenderer.h 314 static inline bool hasTextShadow(const SkPaint* paint) {
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OpenGLRenderer.cpp     [all...]

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