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Searched
refs:inFrameCount
(Results
1 - 6
of
6
) sorted by null
/frameworks/av/services/audioflinger/
AudioResamplerCubic.cpp
63
size_t
inFrameCount
= getInFrameCountRequired(outFrameCount);
67
mBuffer.frameCount =
inFrameCount
;
98
mBuffer.frameCount =
inFrameCount
;
131
size_t
inFrameCount
= getInFrameCountRequired(outFrameCount);
135
mBuffer.frameCount =
inFrameCount
;
166
mBuffer.frameCount =
inFrameCount
;
AudioResamplerDyn.cpp
502
size_t
inFrameCount
= (phaseIncrement * (uint64_t)outFrameCount + phaseFraction)
504
// sanity check that
inFrameCount
is in signed 32 bit integer range.
505
ALOG_ASSERT(0 <=
inFrameCount
&&
inFrameCount
< (1U << 31));
507
//ALOGV("
inFrameCount
:%d outFrameCount:%d"
509
//
inFrameCount
, outFrameCount, phaseIncrement, phaseFraction, phaseWrapLimit);
519
//ALOGV("LOOP:
inFrameCount
:%d outputIndex:%d outFrameCount:%d"
521
//
inFrameCount
, outputIndex, outFrameCount, phaseFraction, phaseWrapLimit);
526
// Buffer is empty, fetch a new one if necessary (
inFrameCount
> 0).
528
while (mBuffer.frameCount == 0 &&
inFrameCount
> 0)
[
all
...]
AudioResampler.cpp
363
size_t
inFrameCount
= getInFrameCountRequired(outFrameCount);
372
mBuffer.frameCount =
inFrameCount
;
461
size_t
inFrameCount
= getInFrameCountRequired(outFrameCount);
468
mBuffer.frameCount =
inFrameCount
;
AudioResamplerSinc.cpp
[
all
...]
/system/media/audio_utils/include/audio_utils/
resampler.h
75
* resample at most *
inFrameCount
frames from in buffer and output at most
76
* *outFrameCount to out buffer. *
inFrameCount
and *outFrameCount are updated respectively
81
size_t *
inFrameCount
,
/system/media/audio_utils/
resampler.c
154
size_t *
inFrameCount
,
160
if (rsmp == NULL || in == NULL ||
inFrameCount
== NULL ||
173
(spx_uint32_t *)
inFrameCount
,
179
(spx_uint32_t *)
inFrameCount
,
184
ALOGV("resampler_resample_from_input() DONE in %zu out %zu", *
inFrameCount
, *outFrameCount);
Completed in 353 milliseconds