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    Searched refs:isCubeComplete (Results 1 - 5 of 5) sorted by null

  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.cpp 516 bool TextureCubeMap::isCubeComplete() const
586 if (!isCubeComplete())
593 if (!isMipmapComplete()) // Also tests for isCubeComplete()
631 if (!isCubeComplete())
668 // "isCubeComplete" checks for base level completeness and we must call that
Texture.h 171 bool isCubeComplete() const;
libGLESv2.cpp     [all...]
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.h 189 bool isCubeComplete() const;
TextureD3D.cpp 893 bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete();
950 bool TextureD3D_Cube::isCubeComplete() const
    [all...]

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