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    Searched refs:key_debug (Results 1 - 4 of 4) sorted by null

  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_wm.c 351 key_debug(const char *name, int a, int b) function
368 found |= key_debug("EXT_texture_swizzle or DEPTH_TEXTURE_MODE",
371 found |= key_debug("GL_CLAMP enabled on any texture unit's 1st coordinate",
373 found |= key_debug("GL_CLAMP enabled on any texture unit's 2nd coordinate",
375 found |= key_debug("GL_CLAMP enabled on any texture unit's 3rd coordinate",
377 found |= key_debug("GL_MESA_ycbcr texturing\n",
379 found |= key_debug("GL_MESA_ycbcr UV swapping\n",
415 found |= key_debug("alphatest, computed depth, depth test, or depth write",
417 found |= key_debug("depth statistics", old_key->stats_wm, key->stats_wm);
418 found |= key_debug("flat shading", old_key->flat_shade, key->flat_shade)
    [all...]
brw_vs.c 301 key_debug(const char *name, int a, int b) function
341 found |= key_debug("GL_FIXED rescaling",
346 found |= key_debug("user clip flags",
349 found |= key_debug("user clipping planes as push constants",
353 found |= key_debug("clip distance enable",
355 found |= key_debug("clip plane enable bitfield",
358 found |= key_debug("copy edgeflag",
360 found |= key_debug("PointCoord replace",
362 found |= key_debug("vertex color clamping",
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_wm.c 351 key_debug(const char *name, int a, int b) function
368 found |= key_debug("EXT_texture_swizzle or DEPTH_TEXTURE_MODE",
371 found |= key_debug("GL_CLAMP enabled on any texture unit's 1st coordinate",
373 found |= key_debug("GL_CLAMP enabled on any texture unit's 2nd coordinate",
375 found |= key_debug("GL_CLAMP enabled on any texture unit's 3rd coordinate",
377 found |= key_debug("GL_MESA_ycbcr texturing\n",
379 found |= key_debug("GL_MESA_ycbcr UV swapping\n",
415 found |= key_debug("alphatest, computed depth, depth test, or depth write",
417 found |= key_debug("depth statistics", old_key->stats_wm, key->stats_wm);
418 found |= key_debug("flat shading", old_key->flat_shade, key->flat_shade)
    [all...]
brw_vs.c 301 key_debug(const char *name, int a, int b) function
341 found |= key_debug("GL_FIXED rescaling",
346 found |= key_debug("user clip flags",
349 found |= key_debug("user clipping planes as push constants",
353 found |= key_debug("clip distance enable",
355 found |= key_debug("clip plane enable bitfield",
358 found |= key_debug("copy edgeflag",
360 found |= key_debug("PointCoord replace",
362 found |= key_debug("vertex color clamping",

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