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    Searched refs:levelCount (Results 1 - 10 of 10) sorted by null

  /external/chromium_org/third_party/skia/src/core/
SkMipMap.h 40 static Level* AllocLevels(int levelCount, size_t pixelSize);
SkMipMap.cpp 112 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) {
113 if (levelCount < 0) {
116 int64_t size = sk_64_mul(levelCount + 1, sizeof(Level)) + pixelSize;
  /external/skia/src/core/
SkMipMap.h 40 static Level* AllocLevels(int levelCount, size_t pixelSize);
SkMipMap.cpp 112 SkMipMap::Level* SkMipMap::AllocLevels(int levelCount, size_t pixelSize) {
113 if (levelCount < 0) {
116 int64_t size = sk_64_mul(levelCount + 1, sizeof(Level)) + pixelSize;
  /external/replicaisland/src/com/replica/replicaisland/
LevelTree.java 200 final int levelCount = row.size();
201 for (int y = 0; y < levelCount; y++) {
222 final int levelCount = group.levels.size();
223 for (int y = 0; y < levelCount; y++) {
242 final int levelCount = group.levels.size();
243 for (int y = 0; y < levelCount; y++) {
  /external/chromium_org/third_party/WebKit/Source/core/html/canvas/
WebGLTexture.cpp 171 GLint levelCount = computeLevelCount(width, height);
172 for (GLint level = 1; level < levelCount; ++level) {
331 GLint levelCount = computeLevelCount(first.width, first.height);
332 if (levelCount < 1)
348 for (GLint level = 1; level < levelCount; ++level) {
  /external/chromium_org/third_party/angle/src/libGLESv2/
Texture.cpp 372 int levelCount = mipLevels();
374 for (int level = 0; level < levelCount; level++)
636 int levelCount = mipLevels();
640 for (int level = 1; level < levelCount; level++)
790 int levelCount = mipLevels();
792 for (int level = 0; level < levelCount; level++)
948 int levelCount = mipLevels();
950 for (int level = 1; level < levelCount; level++)
  /external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
TextureD3D.cpp 495 int levelCount = mipLevels();
496 for (int level = 1; level < levelCount; level++)
506 for (int level = 1; level < levelCount; level++)
513 for (int level = 1; level < levelCount; level++)
990 int levelCount = mipLevels();
993 for (int level = 1; level < levelCount; level++)
1006 for (int level = 1; level < levelCount; level++)
1016 for (int level = 1; level < levelCount; level++
    [all...]
  /packages/apps/Bluetooth/tests/src/com/android/bluetooth/tests/
BluetoothMapbMessageTest.java 344 int levelCount = 0;
346 folder += "/folder" + levelCount++;
  /external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
TimelineFlameChart.js 199 var levelCount = this._appendAsyncEvents(threadTitle, asyncEvents);
206 levelCount += this._appendSyncEvents(levelCount ? null : threadTitle, syncEvents);
207 if (levelCount)

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