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    Searched refs:light0_ (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h 62 GLuint light0_; member in struct:SHADER_PARAMS
TeapotRenderer.cpp 191 glUniform3f( shader_param_.light0_, 100.f, -200.f, -600.f );
266 params->light0_ = glGetUniformLocation( program, "vLight0" );
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h 62 GLuint light0_; member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp 300 glUniform3f( shader_param_.light0_, 100.f, -200.f, -600.f );
444 params->light0_ = glGetUniformLocation( program, "vLight0" );
523 params->light0_ = glGetUniformLocation( program, "vLight0" );

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