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Searched
refs:mIsAbandoned
(Results
1 - 6
of
6
) sorted by null
/frameworks/native/libs/gui/
StreamSplitter.cpp
57
:
mIsAbandoned
(false), mMutex(), mReleaseCondition(),
119
if (
mIsAbandoned
) {
223
if (
mIsAbandoned
) {
252
if (!
mIsAbandoned
) {
255
mIsAbandoned
= true;
BufferQueueProducer.cpp
55
if (mCore->
mIsAbandoned
) {
84
if (mCore->
mIsAbandoned
) {
138
if (mCore->
mIsAbandoned
) {
353
if (mCore->
mIsAbandoned
) {
396
if (mCore->
mIsAbandoned
) {
436
if (mCore->
mIsAbandoned
) {
551
if (mCore->
mIsAbandoned
) {
698
if (mCore->
mIsAbandoned
) {
731
if (mCore->
mIsAbandoned
) {
776
if (mCore->
mIsAbandoned
) {
[
all
...]
BufferQueueConsumer.cpp
185
if (mCore->
mIsAbandoned
) {
352
if (mCore->
mIsAbandoned
) {
375
mCore->
mIsAbandoned
= true;
393
if (mCore->
mIsAbandoned
) {
BufferQueueCore.cpp
47
mIsAbandoned
(false),
/frameworks/native/include/gui/
StreamSplitter.h
164
//
mIsAbandoned
is set to true when an output dies. Once the StreamSplitter
168
bool
mIsAbandoned
;
BufferQueueCore.h
135
//
mIsAbandoned
indicates that the BufferQueue will no longer be used to
141
bool
mIsAbandoned
;
Completed in 341 milliseconds