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    Searched refs:mIsAbandoned (Results 1 - 6 of 6) sorted by null

  /frameworks/native/libs/gui/
StreamSplitter.cpp 57 : mIsAbandoned(false), mMutex(), mReleaseCondition(),
119 if (mIsAbandoned) {
223 if (mIsAbandoned) {
252 if (!mIsAbandoned) {
255 mIsAbandoned = true;
BufferQueueProducer.cpp 55 if (mCore->mIsAbandoned) {
84 if (mCore->mIsAbandoned) {
138 if (mCore->mIsAbandoned) {
353 if (mCore->mIsAbandoned) {
396 if (mCore->mIsAbandoned) {
436 if (mCore->mIsAbandoned) {
551 if (mCore->mIsAbandoned) {
698 if (mCore->mIsAbandoned) {
731 if (mCore->mIsAbandoned) {
776 if (mCore->mIsAbandoned) {
    [all...]
BufferQueueConsumer.cpp 185 if (mCore->mIsAbandoned) {
352 if (mCore->mIsAbandoned) {
375 mCore->mIsAbandoned = true;
393 if (mCore->mIsAbandoned) {
BufferQueueCore.cpp 47 mIsAbandoned(false),
  /frameworks/native/include/gui/
StreamSplitter.h 164 // mIsAbandoned is set to true when an output dies. Once the StreamSplitter
168 bool mIsAbandoned;
BufferQueueCore.h 135 // mIsAbandoned indicates that the BufferQueue will no longer be used to
141 bool mIsAbandoned;

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