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Searched
refs:mTextureId
(Results
1 - 16
of
16
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp
74
mTextureId
= GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL);
75
if (
mTextureId
== 0) {
83
if (
mTextureId
!= 0) {
84
glDeleteTextures(1, &
mTextureId
);
85
mTextureId
= 0;
112
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
PixelOutputRenderer.h
27
GLuint
mTextureId
;
/cts/suite/cts/deviceTests/opengl/jni/graphics/
TexturedMeshNode.h
30
const GLuint
mTextureId
;
TexturedMeshNode.cpp
18
MeshNode(mesh),
mTextureId
(textureId) {
28
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
PerspectiveMeshNode.cpp
33
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
/cts/suite/cts/deviceTests/opengl/jni/primitive/contextswitch/
ContextSwitchRenderer.h
29
GLuint
mTextureId
;
ContextSwitchRenderer.cpp
88
mTextureId
= GLUtils::genTexture(CS_TEXTURE_SIZE, CS_TEXTURE_SIZE, GLUtils::RANDOM_FILL);
89
if (
mTextureId
== 0) {
154
if (
mTextureId
!= 0) {
155
glDeleteTextures(1, &
mTextureId
);
156
mTextureId
= 0;
185
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
/cts/suite/cts/deviceTests/opengl/jni/primitive/shaderperf/
ShaderPerfRenderer.h
26
GLuint
mTextureId
;
ShaderPerfRenderer.cpp
132
glGenTextures(1, &
mTextureId
);
133
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
156
glBindTexture(GL_TEXTURE_2D,
mTextureId
);
/cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp
97
mTextureId
(0) {
145
mTextureId
= GLUtils::genTexture(mWidth, mHeight, GLUtils::RANDOM_FILL);
146
if (
mTextureId
== 0) {
163
PerspectiveMeshNode* meshNode = new PerspectiveMeshNode(mMesh,
mTextureId
);
172
if (
mTextureId
!= 0) {
173
glDeleteTextures(1, &
mTextureId
);
174
mTextureId
= 0;
FullPipelineRenderer.h
37
GLuint
mTextureId
;
/frameworks/base/libs/hwui/font/
CacheTexture.cpp
112
mTexture(NULL),
mTextureId
(0), mWidth(width), mHeight(height), mFormat(format),
158
if (
mTextureId
) {
159
mCaches.deleteTexture(
mTextureId
);
160
mTextureId
= 0;
188
if (!
mTextureId
) {
189
glGenTextures(1, &
mTextureId
);
191
mCaches.bindTexture(
mTextureId
);
CacheTexture.h
121
return
mTextureId
;
181
GLuint
mTextureId
;
/cts/tests/tests/openglperf/src/android/openglperf/cts/
PlanetsRenderer.java
89
private int
mTextureId
;
146
mTextureId
= createTexture2D();
175
GLES20.glBindTexture(GLES20.GL_TEXTURE_2D,
mTextureId
);
/packages/apps/Nfc/src/com/android/nfc/beam/
FireflyRenderer.java
166
int
mTextureId
;
252
mTextureId
= textureIds[0];
260
mGL.glBindTexture(GL10.GL_TEXTURE_2D,
mTextureId
);
/cts/tests/tests/media/src/android/media/cts/
EncodeVirtualDisplayWithCompositionTest.java
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