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Searched
refs:m_loopStart
(Results
1 - 2
of
2
) sorted by null
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioBufferSourceNode.h
77
double loopStart() const { return
m_loopStart
; }
79
void setLoopStart(double loopStart) {
m_loopStart
= loopStart; }
119
double
m_loopStart
;
AudioBufferSourceNode.cpp
59
,
m_loopStart
(0)
221
// If the .loop attribute is true, then values of
m_loopStart
== 0 && m_loopEnd == 0 implies
222
// that we should use the entire buffer as the loop, otherwise use the loop values in
m_loopStart
and m_loopEnd.
226
if (loop() && (
m_loopStart
|| m_loopEnd) &&
m_loopStart
>= 0 && m_loopEnd > 0 &&
m_loopStart
< m_loopEnd) {
228
double loopStartFrame =
m_loopStart
* buffer()->sampleRate();
Completed in 110 milliseconds