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    Searched refs:m_loopStart (Results 1 - 2 of 2) sorted by null

  /external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioBufferSourceNode.h 77 double loopStart() const { return m_loopStart; }
79 void setLoopStart(double loopStart) { m_loopStart = loopStart; }
119 double m_loopStart;
AudioBufferSourceNode.cpp 59 , m_loopStart(0)
221 // If the .loop attribute is true, then values of m_loopStart == 0 && m_loopEnd == 0 implies
222 // that we should use the entire buffer as the loop, otherwise use the loop values in m_loopStart and m_loopEnd.
226 if (loop() && (m_loopStart || m_loopEnd) && m_loopStart >= 0 && m_loopEnd > 0 && m_loopStart < m_loopEnd) {
228 double loopStartFrame = m_loopStart * buffer()->sampleRate();

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