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    Searched refs:m_unoptimizedResult (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 175 , m_unoptimizedResult (-1.0f, -1.0f)
204 ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptimizedResult; }
213 ShaderPerformanceMeasurer::Result m_unoptimizedResult;
281 const float unoptimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_unoptimizedResult.megaVertPerSec : m_unoptimizedResult.megaFragPerSec;
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  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 178 , m_unoptimizedResult (-1.0f, -1.0f)
207 ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResult : m_unoptimizedResult; }
216 ShaderPerformanceMeasurer::Result m_unoptimizedResult;
284 const float unoptimizedRelevantResult = m_caseShaderType == CASESHADERTYPE_VERTEX ? m_unoptimizedResult.megaVertPerSec : m_unoptimizedResult.megaFragPerSec;
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