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    Searched refs:maPositionLoc (Results 1 - 2 of 2) sorted by null

  /frameworks/av/cmds/screenrecord/
Program.h 40 maPositionLoc(0),
85 GLint maPositionLoc;
Program.cpp 88 maPositionLoc = glGetAttribLocation(program, "aPosition");
93 if ((maPositionLoc | maTextureCoordLoc | muMVPMatrixLoc |
261 glVertexAttribPointer(maPositionLoc, 2, GL_FLOAT, GL_FALSE, 0, vertices);
263 glEnableVertexAttribArray(maPositionLoc);
288 glDisableVertexAttribArray(maPositionLoc);
297 glDisableVertexAttribArray(maPositionLoc);

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