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Searched
refs:mapZ
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/
Matrix.h
203
float
mapZ
(const Vector3& orig) const;
Matrix.cpp
388
float Matrix4::
mapZ
(const Vector3& orig) const {
TessellationCache.cpp
204
point.z = transformZ->
mapZ
(point);
OpenGLRenderer.cpp
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