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    Searched refs:matrix_view_ (Results 1 - 4 of 4) sorted by null

  /development/ndk/platforms/android-17/samples/Teapot/jni/
TeapotRenderer.h 68 GLuint matrix_view_; member in struct:SHADER_PARAMS
TeapotRenderer.cpp 190 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_view_.Ptr() );
264 params->matrix_view_ = glGetUniformLocation( program, "uMVMatrix" );
  /development/ndk/platforms/android-18/samples/MoreTeapots/jni/
MoreTeapotsRenderer.h 68 GLuint matrix_view_; member in struct:SHADER_PARAMS
MoreTeapotsRenderer.cpp 361 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_v.Ptr() );
442 params->matrix_view_ = glGetUniformLocation( program, "uMVMatrix" );

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